View Full Version : Texture Filltering in MR

02 February 2004, 01:58 AM
hello, im having a prob with MR because he doesnt use t texture filltering to blur the texture files, and because of that im getting a stupid moire effect in a surface that has a tileable map, is there any way to make MR use texture filltering?!!?


02 February 2004, 03:12 AM
here's a workflow


02 February 2004, 02:54 PM
thx timefly, i followed ur workflow and it make some huge improvements, my only question now is, is there a way to control the radius of the filltering?...the pr0b i still hav is that only starts blurring a bit far from the camera


CGTalk Moderation
01 January 2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.