View Full Version : Moving rig along with the pivot ?
02 February 2004, 09:47 AM
Hey guys, I"m quite new to Maya, I've been rigging my character and want to position it along with its root pivot. Let's say I have my shotcam set and want the character to begin from far away to a closeup shot, what's the best way to organize things without screwing things up, do I always need to move the pivot along with the rig to every step, for every key ?? what's the most handy to have it move with the rig??