LC #42 Pipers Alley

View Full Version : Game Environment Design - **

02-26-2004, 06:23 PM

Game environment design, the largest texture is 128x64 pixels, and the lights were painted in ( there are no real lights in the scene ).

02-26-2004, 10:14 PM
looks decent

can you post some non-wire renders from inside the enviro, from a player's POV?

also, this wouldnt happen to be for CrankyPants, would it? :)

02-26-2004, 11:59 PM
It was for CrankyPants. Here's a p.o.v. screenshot -

03-20-2004, 07:59 PM
nice start
the color and the feeling in it reminds me of the graveyard zone in ultima 8
kinda cool
keep it up

CGTalk Moderation
01-17-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.