View Full Version : shake: getting pixel Color Values
02 February 2004, 10:28 AM
not sure but i can not find anything in the dics (speaking of maya 2.46).
is is possible to get the color value of a single defined pixel (e.g. x/y = 100, 12) in an image to use in expressions like for the ColorX node? (and i dont mean to use a crop or something. i mean in an expression)
get pixel 100,12 from image1 and assign that color to image2
02 February 2004, 03:54 PM
Just to clarify, do you want an integer value to drive other parameters with, or do you wish to fill an image with the colour sampled at that specific pixel?
02 February 2004, 04:08 PM
you can use the color tracker to watch a pixel or group of pixels and snag it's color, it's bright or dark and it's average over a range of frames.
02 February 2004, 05:44 PM
whoa.. oops.. for some reason I was thinking you were talking about shake.
wow, wrong.. :)
and I was doubly wrong - in shake it's the pixel analyzer (not a color tracker...bah!)
Anway, before I drift further off subject, I'll leave now..
02 February 2004, 08:18 AM
it is like having the pixel values via script if possible.
like when i am working with colorX e.g. and enter as a red expression:
i get vertical stripes.
i get them horizontaly..
so since there is a way acessing x and y with that function i was wondering if there is a way as well to directly adress or querey pixel values in an expression like that as well?
02 February 2004, 01:00 PM
So what you meant by "get pixels" was actually to "write pixels" or "put pixels" onto the screen?
02 February 2004, 01:13 PM
but mainly something like
02 February 2004, 01:19 PM
Sounds like you need the SDK for that.. :hmm:
02 February 2004, 01:20 PM
check out the lightning script on highend.
there are commands that can be used, but i can not find any documentation in the manuals about that :/
02 February 2004, 01:39 PM
Yea that's a pretty cool script. I'm sure the docs you need to do that comes with the SDK, however ;)
02 February 2004, 02:10 PM
ok.. checking for a reinstall
not really. there is only a small pdf as a documentation :/
01 January 2006, 12:00 PM
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