View Full Version : transforming / transfering or saving Rigid Binds

02 February 2004, 09:47 PM
i have a character skinned with Rigid Binds, i have the perfect weights that took me a couple of days to make it work.... now i have a huge problem.....

I didnt make the UVs before i skined it and i cant transfer the UVs because its a subdivision object.... i dont have a problem if i must unbind my character but i must have a way to transfer or save my weights or even transform my weights to smooth bind so i can save them, because the weights are the ones im most interested in keeping as they are.

is there a way to do this?

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01 January 2006, 12:00 PM
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