View Full Version : still: apple too!

02 February 2004, 03:36 AM
Last time my apple is too dim to let you appraise it.
So I give up the clear one this time.
Thanks for seeing and saying something about it.

02 February 2004, 06:31 AM
another peice!
this is my classmate.I modeled it with his photo.

02 February 2004, 07:21 AM
Hey 全自动
is forbidden to post pictures...
great work! :) I like the glow in the porcelain shines, it grants an elegant atmosphere; although I think that the "grooves" of the apple are very accused,
what software you use? you can maybe add it a little bit of DOF.

Best Regards,


02 February 2004, 07:25 AM
Nice man nice, the reflections on it is wonderful, your apple looks really nice, but the refelection in the middle of the cup looks wired maybe some one could tell me where it is coming from so i can see and under stand it.


02 February 2004, 08:04 AM
oh,I'm sorry I don't know.My English is poor so I have many questions about CGtalk,but I will learn learn learn.
I used BRAZIL.What is DOF?

02 February 2004, 09:03 AM
:buttrock: rock dude! that kicks ass! .. one little tiny point of critisism... the apple's look a bit too perfect.. give them a bit more (irregular) shape and it'll kickass even more!!

02 February 2004, 09:24 AM
nice lightning, just one thing. the apple material looks to regular.

02 February 2004, 09:48 AM
Good but why there is a little yellow blur on the top of the cup?:thumbsup:

02 February 2004, 02:27 PM

I am hungry.....can i eat?.....:) :) :drool:

02 February 2004, 02:32 PM

02 February 2004, 04:15 PM
Good image!
The only thing that worries me is the apple shader! Normally the apple is a bit more glossy and the texture doesn't seem to fit right!

Love the lighting though!

Good work!

DOF = Depth Of Field

:thumbsup: :thumbsup: :thumbsup:

02 February 2004, 04:41 PM
Looks good. Besides what everyone else said about the apple, i would try lowering the reflection just a bit on the cup and try more of a fresnel effect where the edges get more reflective than the front.

02 February 2004, 03:19 AM
Yes DOF=Deph of Field
It is an effect of the camera lens, basically it allows to focus an area in the picture and defocus the environment, it will give bigger realism and atmosphere to your image.


CGTalk Moderation
01 January 2006, 11:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.