View Full Version : Simulations:particles, dynamics, Maya, Houdini, C++, Java
02 February 2004, 10:06 AM
I got a one big problem. I wanna focus on simulations: dynamics, particles, etc, but first I don't know which software is better for that: Houdini or Maya and second I don't know which language to learn: Java or C++.
I got some experience with both: Java and C++, and I use Maya about 10 months. I think Maya got great dynamics and particles.
I also installed Houdini few days ago and it looks soooo powerfull.
I know that Maya got MEL. Is it sufficient to only learn MEL?
I'm waiting for professional advices.
What got better future?
02 February 2004, 03:28 PM
Well I can only provide some second-hand advice, but I hear Houdini is more powerful since you can go all the way down into its guts so to speak. But perhaps because of this, it has a steeper learning curve, less GUI, needing scripting skills for just about anything of substance.
Houdini does seem to be popular in the film/tv graphics houses, because of this customizability, but then again so is Maya.
Not much info, but your post was looking so lonely...
02 February 2004, 03:40 PM
thnx for info,
better this than nothing :-)
02 February 2004, 03:55 PM
As for programming language you should go for C++ because both SDKs are C++ APIs (at least Maya's SDK is and I guess Houdini's as well). Therefore all examples are in C++. Maya e.g. comes with ALOT of examples about almost anything you can do with the SDK. Just have a look at the developer's kit documentation :-)
01 January 2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.