View Full Version : Influence Objects in Maya?

06 June 2002, 11:14 PM
has anyone ever tried out influence objects in maya? do you think they are better than blendshapes?

i'm asking because i'm trying to rig a character's face and i'm still not sure which method to use...i heard about those influence objects but never tried them out myself... what is the basic idea behind them? do you know of any large productions which actually used influence objects?

btw, is there a way in maya to deform a mesh in a way that the volume of the "muscles" stays the same (like squash and strech)?? i mean like the muscle bones in project:messiah...

thanks guys

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