View Full Version : Vehicule : BENTLEY 8 SPEED EXP

02 February 2004, 10:34 AM
hi everyone, i decide to post the finish pic here, i'm not really satisfate of the post prod, but, i don't know how to remediate :cry:

please, critique, and advice :thumbsup:

two version :

and my final

02 February 2004, 10:39 AM
It's very nice. Maybe the picture is just a little too blurred, but perhaps that's me. Good job !

02 February 2004, 10:56 AM
Very nice work! Good to see a car in a proper scenery, not just the standard boring stand. I also like the texture detail (dirt) on the car. The reflectivenes on the material on the car isn't too exacurated either, i like that. Keep it up! What software did you use by the way? Could be see a wireshot ?

02 February 2004, 11:00 AM
thanks for this kind words xorion :love:

i go to school , but you'll have the wire this evening :thumbsup:

i'm wirting a tut on it,

02 February 2004, 11:43 AM
Nice model, love the reflection on the windscreen.:thumbsup:

02 February 2004, 12:48 PM
I would love a tut on that. It's about time i did a car :p

02 February 2004, 06:11 PM

i've curently done the first part of nine of the tut, and don't traduce it yet (unless you understand well french :surprised )

and the wire you wished


02 February 2004, 09:54 PM
nice and clean wire, i like :)
suurland reference?

02 February 2004, 11:29 PM
Great model and render--I can find nothing to criticize. :)

02 February 2004, 08:55 AM
no, atlas collection models reference, the little maquet in iron you can buy :scream:

02 February 2004, 05:29 PM
here an enhancement, with DOF :D

02 February 2004, 10:02 AM
and the finishment, with new car color, much like the british's green

02 February 2004, 05:13 AM
It is sweet!!!! Maybe the addition of a little backlight would give it more depth, I am struggling with the same problem. Great work, the renders look a little flat IMO.

02 February 2004, 07:01 PM
thanks :thumbsup:

two static view ;)

02 February 2004, 07:08 PM
NIce job, I like the car. The renders could be a bit lighter.

The first pic of your last post doesnt show up.

02 February 2004, 07:10 PM

thanks man :) , url good now :wip:

02 February 2004, 10:06 PM
very good work tyio, are u going to do more compositions?!

03 March 2004, 07:55 AM
i don't knwo, if you have any idea, please :thumbsup:

i primary wanted to make two bentley (number 7 et 8) in a tunel, but my computer is near a calculator :hmm:

03 March 2004, 10:14 AM
Looking cool to me!
Cool model and great render dude!

Keep rendering!

03 March 2004, 11:50 AM
Well I can't see where the difference is between those 3 pics, but the scene seems that the car is rught running, then why the tires aren't?
or maybe just like the already's too blur.:thumbsup:

03 March 2004, 05:47 PM
ok, so i'll but less blur:surprised

03 March 2004, 08:19 PM
tyio, why dont u render the cars in separated layers?!

03 March 2004, 08:35 PM
i have render it in multi layer,

-the car
-the shadow (matte/shadow)
-the background

and just mix it in photoshop, so, i can quickly change some little thing

if you want to try some thing, i send you the PDS files with all layer :thumbsup:

03 March 2004, 09:12 PM
ok, i found the way to make DOF without lens effect (later in the tut :p )

so, the final picture of the car,

i'll make another scene with two bentley8 (7et 8), but later :thumbsup:

03 March 2004, 09:27 PM
Originally posted by tyio
i don't knwo, if you have any idea, please :thumbsup:

i primary wanted to make two bentley (number 7 et 8) in a tunel, but my computer is near a calculator :hmm:

i was saying render each car in a separate layer...this way its only like doing 2 renders that ur computer can manage :)

03 March 2004, 05:38 PM
ok man, i'll make it like that

i wrote another part of my tut, you can found it on my web site first (in french)

and two static view, sorry, forgot the calipers :eek:

06 June 2004, 09:08 AM
hi men, finally finish (near finish, maybe finalisation needed) the tut about the bentley, please, read it, and tell me if i can improve it

still in french, but if it's interessting, i'll translate it :)

CGTalk Moderation
01 January 2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.