View Full Version : From Max to Maya (Poly Tools)
06 June 2002, 08:54 AM
Iíve been using Meshtools in Max for a while now and Iíve got used to the tools like edge ring/loop, connect and so on. Iíve just started using Poly Connect in Maya and its just not the same, Can someone suggest another scrip I might use. Other then Poly Connect, or scripts I might use to complement Poly Connect. I just want a shelf full of the tools I get with Meshtools and Iíll be happy.