View Full Version : Speed modeling session : theme : Dinosaurs

01 January 2004, 02:00 PM
Dinos. That's the theme of this session running until friday 30 january.
You can do the whole body or focus on certain parts.
1-3 hours models, ref searching, concepting, shading, rendering not included.
Show wires, different views, tell how long it took and what soft you used.

Have fun!

01 January 2004, 02:52 PM
Wow M@, did you read my mind or something? lol I had a feeling i was going to me dinosaurs.



01 January 2004, 03:16 PM
No, He was reading my WALL! hehe! let's show you what I have had on my wall, in front of my PC, since a few years ago:

and now which one should I pick to model? (though I've two cartoonish concepts ready to make! :) a T-rex and a Triceratops.)

01 January 2004, 03:45 PM
Another fun theme. Awesome choice!:beer:

01 January 2004, 06:03 PM
Excellent!! I must do this one as well!!

Robo-dino..? :D ... ... lol...

01 January 2004, 06:47 PM
I think shading is more important than modeling in this theme, bumps, displacements, textures, but I'll do...


Good luck

01 January 2004, 07:08 PM
well I didn't make the Robot one on time so I'm up for this one.

I had never done that much poly modelling untill the robot, and I certainly never did a speed session, so I can't wait to see how this one goes..

Let the FUN begin!!:bounce:


01 January 2004, 07:11 PM
wew this gonna be good, i can tell

gonna make me some chill dino......
do not know wich one though...

interesting topic.... im curious what people will sent in here hehe

01 January 2004, 07:35 PM
Alright. I don't feel like working on my film just now. Time to pop in Jurassic Park and hit this session with a vengeance.

01 January 2004, 08:22 PM
Allright, never did a speed session before, and it's been a while I didn't model anthing, I'll try to do something, see ya mates!

01 January 2004, 08:24 PM
is this based on the honor system of time?


01 January 2004, 08:30 PM

didnīt know if I have time this week, maybe friday...hope so...a dino is another thing I never did....and itīs on my to do list =)

much fun everyone...

greetz, mostyle

question: must it be an real dino ,or itīs an fantasy freestyle dino OK?

01 January 2004, 08:39 PM
I'm pretty sure the Time limit IS a speed modeling forum...;) :thumbsup:

01 January 2004, 08:42 PM
:beer: Uaaauuu dinos ROX!
I want to participate of this modeling session.

I even havenīt a lot of time and I love dinosaurssss:p

01 January 2004, 08:52 PM
f**k a dino in 3h thats hard - can i make a dino egg :)

01 January 2004, 08:58 PM
count me in for this one !

01 January 2004, 08:58 PM
as soon as i get my computer back (tomorrow) im going to to all the speed modeling challenges i missed :) :thumbsup:

time for action ;D

and these things help me alot also

cool idea by the way

01 January 2004, 09:01 PM
I must be out of my mind...
I have work to do!

You guys feed my addiction too well.
I am in.


01 January 2004, 09:05 PM
cool, I think I'll have a go at this one

01 January 2004, 09:08 PM

01 January 2004, 09:34 PM
I'm definitely in on this one, will do it once I get back to school....sweet topic.


01 January 2004, 09:37 PM
M@. - I have an idea for the next one, tried to pvt msg you, but couldnt. msg me if you're interested

Mwai Kasamale
01 January 2004, 09:53 PM

Saw the speed modelling threads and though Cool idea. haven't modeled a creature in a while but here's my submission.
worked on it abit more

After 1hr30, think I'll leave it for now, was fun though.

01 January 2004, 09:53 PM
Lightwave 7.5

love this topic.. gonna try to make at least one more before the deadline.

01 January 2004, 09:56 PM
blindsleeper : check your PM
Mwai : nice claw
fellah :applause: :applause: :applause:

01 January 2004, 10:00 PM
Well..ok. Here is mine. Its better compared to other challenges I've attempted at [but never posted because I'm embarrased.]

Well. Final one:


edit: modelled in wings3d. material applied and final model rendered in Zbrush.

01 January 2004, 10:16 PM
Good modelling result, fellaw... now show it with a nice skin


01 January 2004, 10:22 PM
Really cool, i may take part in this if i only have time.
Dinos have always inspired me, especially Raptors.

Gl all!

01 January 2004, 10:29 PM
nice work guys.

fellah: awesome as always

I will enter soon!

01 January 2004, 10:49 PM
I hate you all for having the time and energy to participate :) I have a wonderfull idea for the robot speeding, and for the head speeding, but do I have the time? Noo... *cries uncontrollably at the office*

01 January 2004, 11:28 PM
Fellah, the 'Fast'ard! :D

01 January 2004, 11:34 PM
watch the horns

01 January 2004, 11:52 PM
Mwai Kasamale that is REALLY nice wings work!

01 January 2004, 12:41 AM
final update:

and yeah..that's it.
tried to tweak with the material and stuff. The mouth was I tried to re-do it.
the tongue looks a big odd..but meh.

that's all from me for this challenge. Sucks compared to other ones on here..good stuff from all the others. :D

01 January 2004, 12:41 AM
Well, starting out I thought "what have I gotten myself into!?" but it came out amazingly well. I'm pretty happy with it for 3 hours. Here you go:

3 hours
Maya 5.0.1:

Any comments or questions very much welcomed. I also saved in increments if anyone has a desire to see step by step, as sometimes is requested. I'll put together an animated GIF if requested.

Fellah: Very cool man!

roguenroll: Also very nice for the time alotted. I imagine it would be hard to get that form correct in only a few hours.

Everyone's are coming out more incredible than I could have imagined!

[edit] Btw, Jurassic Park makes for excellent viewing material while working, if you have a second comp or tv around your desk. :thumbsup:

John Keates
01 January 2004, 12:47 AM
Here is my attempt.

1 hr 45 min work including texture lighting rigging (just for the tongue), posing and render time. Oh, this also includes de- installing Animation Master, wiping the registry, re-installing and setting my preferences back (I am using an alpha version of version 11 allthough I don't know why, v10.5 would have done the job and wouldn't have caused me any jip)

She was modelled in 1 hour 15, then I did a few renders and noticed some stuff that I had to change. This added about 10 mins if you don't include the fact that I accidently duplicated all the teeth leaving them in the same position as the old ones and I had to go through deleting them making sure that I left the orrigionals. Less haste more speed I guess.

And the wire

Edit: Oh, I didn't use references so I don't know how anatomiaclly correct she is. I think I anthropomorphised her a bit but hey.

01 January 2004, 12:51 AM
Nice John, good texture for a simple procedural. It looks a lot like Gerdy the Dinosaur, of "Gerdy the Dinosaur: first true animation ever" fame. Gerdy with big teeth anyhow!

01 January 2004, 12:53 AM
Hi here is my attempt at recreating what we believe looked like a pteranodon.

Maya 5 - 3 Hours

Please drag and drop links into browser's address bar:

Mwai Kasamale
01 January 2004, 12:56 AM
Why is it Dinosaurs are assumed to be women? thinking out loud. Nice work WhiteRabbit.

Are Nurbs Dead? Haven't seen a nurbs model posted anywhere in a long time. sorry doing it again.

John Keates
01 January 2004, 12:58 AM
Thanks WhiteRabbit.obj I I like yours too I can imagine it on my wall with that mounting that it is on.

John Keates
01 January 2004, 01:09 AM
Originally posted by Mwai Kasamale
Why is it Dinosaurs are assumed to be women?

Because of their dainty hands.

01 January 2004, 01:31 AM
NURBS aren't dead, but they aren't used all that much anymore as far as I know. NURBS also take a lot longer to model in, so you will see mostly polygon stuff on these speed modelling things. I find NURBS to be very useful for architectural and whatnot still, but for organic it has too many problems when the only real downside to polys these days is having to lay out UVs, but that can take far less time than stitching nurbs together.

01 January 2004, 01:52 AM
I decided to go ahead and make that animated GIF just for my own reference, and since it's made, it's available for anyone wishing to take a peak. Click on the link below to download.

Dinosaur Time-Lapse ( [387kb]

I started with a cube btw, I forgot to set up a stationary camera until a couple saves in, so you can see where I am after I shaped the very basic head shape and cut out a mouth in the first pic.

01 January 2004, 04:17 AM
a little over 2hrs,

i am happy with it after 2 hrs, except its lower jaw...

01 January 2004, 04:21 AM
My teradactyl thingy...

took bout 2 hours to do

If i knew how to render it better I would :P

01 January 2004, 05:11 AM

the session topic is dinos... as in dinosaurs!!!!!! Now I get it!
I guess I take things too literally.
O well... here's Dino.

Cinema4D 8.5
almost 3 hours

01 January 2004, 05:25 AM
Fantastic the Rev. I am always on a realist kick and most of the other folks here seem to be too. Good to see a nice cartoony one, especially one so familiar! Say, I wonder if they'll ever release The Flintstones on DVD. That and Woody Woodpecker. I haven't seen either since I was a boy and it's very sad!

01 January 2004, 05:37 AM
1:30 xsi , no refs no idea

01 January 2004, 06:05 AM
too long away from modeling, here's my pants effort after 1 hour (c4d) :blush: ... sigh... well at least i can only get better (i hope)

01 January 2004, 06:24 AM
Fantastic work going on in here! Been meaning to give this a try for a while. Heres my go..

Not to sure what species he is. Maya : 3 hours....I was just getting to the fun part :)....


01 January 2004, 06:35 AM
Didn't get time to finish it off.

Made in Maya 5 with Sub D's, 2 hours work.


01 January 2004, 07:45 AM
fellah: so nice and so clean, great job!

strang: it seems as though we came across the same picture, hehe and software;)

FETUS23: HA! Thats fricken awesome fetus. Its soooo you. He looks like he would make a good pet for your lotr guy. Now get back to finishing bfv. Lazy ass. :)

01 January 2004, 08:07 AM
Awesome dur23!

01 January 2004, 08:10 AM
Done in 2 hours, 45 min using XSI

Well, this is my first shot at doing one of these speed modeling things for the forum. Hope you like my stuff. C&C always welcome!

All the other models I've seen here look great. hope to see more.

just incase the images don't show up, the url for them is right here

01 January 2004, 09:01 AM
my turn...

...used max.

01 January 2004, 10:20 AM
Fetus my friend very good work:thumbsup:

01 January 2004, 10:49 AM
Whew, 3 hours, done in Maya 5.
Hehehe I think a bunch of us grabbed the same image off Google!

I put some grooves on his upper ... beak? But they didn't really show in the render. Ah well.
Whatcha think?

01 January 2004, 11:00 AM
Neat thing, this thread-based "speed modelling." 3 hours is just right, too - you're trying to keep a fast pace yet you still have a chance to make something decent looking (if you're lucky).

This was 3 1/2 hours (d'oH!) in MAX. I thought I was doing alright on time 'til I went into Tweak phase...

01 January 2004, 01:48 PM
This was fun.

Lightwave - 2h30m

great models here :thumbsup:

01 January 2004, 01:57 PM
I wish i could work more on this ... maybe another day

No references used - you might have noticed hehe

First i constructed a base shape with ZBrush : 5 Minutes
Then ich modeled several details with SILO : 60 Minutes
And last i ZBrushed a little on the model but my laptop didnt like that ;) : 10 Minutes

Fantastico entries :beer:

01 January 2004, 04:10 PM
goin' cool...........

maybe i wud take part!:shrug:

01 January 2004, 04:27 PM
Max 6
1.30 h

If the image doesn't show up go here

Prehistorical look.

01 January 2004, 04:35 PM
I now feel my work sucks compared to the other entries here.

I'm gonna try and model something different this time...lets see how it turns out to be.

01 January 2004, 04:45 PM
:bounce: Dinosaurs ... cool theme!!

Iīll try to do something this evening.

Nice work so far.

01 January 2004, 05:58 PM
I have made it for a speed session on a irc channel the mini session how we call on the channel was 1 hour session the theme of the session was a flinstone dinossaur so i did this one.
Well as the speed session here has a range of time i decided spend a lil time on it and fixed some parts of the dino.
It took about 2:30 to do everything i was not really on a freaky speed :
Also i would give a opnion about it. I think yes its cool but there are no way to know if people lie about the time to look like the great and fastest modeler maybe it doesnt happen or do i dont know and this is the worst part of making a speed session on a forum. just my tought.
I am not saying that people cant do great job in 3 hours because i know it can be done. just focusing attention on some problems on making a speed session on a forum.

01 January 2004, 06:29 PM
Also i would give a opnion about it. I think yes its cool but there are no way to know if people lie about the time to look like the great and fastest modeler maybe it doesnt happen or do i dont know and this is the worst part of making a speed session on a forum. just my tought.

This is no challenge. No winner, no prizes, etc.. We don't care if people "lie" . People are free to come, send 10 hour models and (faintly, and sadly) inflate their ego by receiving comments like "d00d , you r000000lz how u did that in t3h 3 hourz l1m1t 11!!!" , if that makes their days happier,cool for them.

This forum is for fun, and most of all, to give motivation and to make you improve. If you lie, you won't. And the "competition" here is not against the others, but against yourself.

Have fun !

keep comin the great models guys!

01 January 2004, 06:41 PM
man that is great i will also try my best :)

here are so many awsome artist :applause:

nice to be here :)

01 January 2004, 07:31 PM
awesome work out there :eek:
fun fun fun :)
about an 1h , maya 5.0

01 January 2004, 08:01 PM
hello speed modelers!
lightwave, 1h30
next step : the head!

01 January 2004, 08:05 PM
My litle dinosaur took 2:30h and is created in Wings3d. I did not use referens, so itīs my own design.

I maby ad some backlegs later...have no time right now.

C&C is welcome.

01 January 2004, 09:57 PM
I didnt keep track of time really but I'm pretty sure its about 3 hours, maybe + 15 min... modeled as a basemesh then went crazy on detailing.

Wings3d was used.

Hey fetus its nice to see you back, long time now, hope work is well :) great job btw, and all others aswell.

the sparky
01 January 2004, 11:10 PM
sivel, I love yours! great character in the body, I can't wait to see the head.

01 January 2004, 11:49 PM
I was just making a point. because this is almost a tradition on our comunity and is clear like u say that may be some of that things going on.
As one of the greatest forum in the web i just think ur distorcing the purpose of the speed session.
That way, why dont u call chrono session, so people wont have to lie too much.
Hope u understand what i am trying to say.
I don wana hear a thing like if u dont like dont come in ok cause i like else i wont be here writing this. i am giving a lil tip. just.

01 January 2004, 12:40 AM
Good looking stuff here, the min im free i'll try something too

01 January 2004, 12:46 AM
sivel : can't wait to see the head! looking great and stylish so far!

egyt : that's a nice detailed head. I like that.

rept0r : np man :) it's just that I'm confident in the participants of those sessions, and so far, all's going well. If you want to go further in this discussion , please pm me.

01 January 2004, 12:55 AM
heres my attempt..dont laugh, its bad i know but im sure you can resist the temptationto giggle at it hehe, still learning this sort of modelling unfortunately

took 1 hour using maya 5

01 January 2004, 01:00 AM
I LOVE dinos! Modeling some right now.

Here's one I've done a walk cycle for:

Unfortunately, "speed" modeling for me right now is like two weeks!

Someday maybe...

01 January 2004, 01:51 AM
Managed to squeeze a couple of hours (well, three all together) of ZBrush time in tonight. Got to be one of my favorite subjects so here my Arsinoitherium head made with ZBrush. I often start with a low poly cage from Lightwave or Clay but I decided to work with native ZSpheres tonight.


01 January 2004, 01:58 AM
that's some badass zbrush-action Glen. Inspiring!

01 January 2004, 02:00 AM
woah! southern! thats awesome :thumbsup:
Are you also testing the new zbrush beta?

01 January 2004, 02:40 AM
Southern, you've got to be freakin kidding... That's from 3 hours only? Sweet lord. I definitely have to get a copy of zbrush, hopefully they release a freeware version sometime, to test it out, since I see so much cool work done in it and I think the workflow would suit me well.


01 January 2004, 02:57 AM
Top notch stuff Glen.
Wicked awesome job.

Here is my go with Wings3D. Wish I had that extra hour to dress up these fellas in the new zbrush. Hell, wish I had the new ZBrush! Ah..soon enough I guess.

01 January 2004, 03:35 AM
sweet Jesus! Southern,

That's insane!


01 January 2004, 03:36 AM
This is my fictitious & goofy looking dino, no references were used for this. I modeled straight from imagination & recollection of general animal anatomy (Hopefully it looks decent). Speed Modeling is rather new for me so within a 3 hour time frame what I wanted to do was rough out the entire body as complete as I could.

01 January 2004, 07:15 AM

I think you have takin speed modeling to the next level. That is just insane. It puts me to shame. :thumbsup:

Could you post a wire please?

I can't wait to till the next session.

Anyway....Here is a nice rendered version of my trike.

01 January 2004, 09:33 AM
Southern, how much polys? Of course, impressive.

Do u use displacement for the skin (or bumps) or it's just z-painted?

I've done the main head of my dino in z-brush but it's far away from yours...

01 January 2004, 09:39 AM
southern - you crazy monkey ... in 3h damn dont tell it your clients :) can you show us the zspheres :thumbsup:

01 January 2004, 10:00 AM
Hot Damn southern!! :O :applause:

looks like I'm going to HAVE to play with Z-Brush sooner or later. It would have saved a lot of time on my dino :(

well here's mine!! three hours!! O_O;;; I had a lot of trouble with the mouth wrinkles. Please excuse the shoddy texture and lighting job.. I'm very tired now... >_<

It's a carnotaurus. I love these dinos...

The dentist got to my dino before I did :( :(

01 January 2004, 11:59 AM
Great models everyone! :beer:

here is my 25 minutes lowpoly quickie:


01 January 2004, 12:46 PM
about 45 mins so far (b4 client called and wanted me to do thier work, dammmm them) will do more soon

01 January 2004, 01:36 PM

hey _dd did you use jenna for the spine iteration on that, looks sweet...if you order to break it up into 3 sections did you use three splines...or one and vary ofset?
thanks bud...:shrug:

01 January 2004, 01:51 PM
u mean theres a plugin that could have helped me
ohhhh ffs why tell me now
no i did it all manually i made all the parts and then moved them by hand into postion
please msn me at to discuss the plugin u speak off

anyhoo does that mean u like it more now that ive done it by hand or less ?

01 January 2004, 03:00 PM
Originally posted by _dd
u mean theres a plugin that could have helped me
ohhhh ffs why tell me now
no i did it all manually i made all the parts and then moved them by hand into postion
please msn me at to discuss the plugin u speak off

anyhoo does that mean u like it more now that ive done it by hand or less ?

emailed you on the above address...
jenna for any c4d users out there:

definitely like it more cos you did it by hand...and as its a speed modelling thread...then you musta been speedy..respect.:thumbsup:

01 January 2004, 04:13 PM
thanks m8 for the info
printing the doc now so i can read about it

01 January 2004, 06:25 PM
southern: that's awesome. What material did you use for the dino?
I'm always having problems selecting materials. And how exactly did you get those fine wrinkles working? and those little bumps..

I just don't know why, but I can't do that kinda stuff in Zbrush.

01 January 2004, 06:25 PM
Managed to squeeze off another one this morning in a little under three hours. I textured it later and that was about another hour.

Funny thing is, I used reference from a DK book on Dinosaurs and I only just noticed that it is a `Giant SOUTHERN Lizard` or (Giganotosaurus) which is pretty cool as I didn't know I had one named after me. :)

ps. btw, my name `isn't` Giganotosaurus

Southern :)

01 January 2004, 06:31 PM
Thatīs a real torture to watch other guys playing with clay and the zbrush beta :-D

Cannot wait to get my hands on these progs.

Superb work as usual southern ;-)

01 January 2004, 06:34 PM
Grugi - Amen
Southern - *MTB pukes all over himself in aazment and excitement*
:buttrock: :applause: :bowdown: :beer:

01 January 2004, 06:43 PM
sothern that is some wow work u have there for the time scale
well this is mine after 1:40 more fiddling to come

01 January 2004, 06:46 PM
-dd: I 've been inspired by your speed skeleton and I'm looking forward to seeing it on your site, and, just as a note, I find doing vertebra by hand theraputic so keep it up.


01 January 2004, 06:59 PM
thanx for that break down post Southern, now that was a very imformative post indeed... it was terrific to see the exact begining stages via box modeling, as well just at which stage ZBrush was implimented... now that was some very cool info on how to generate a very cool look... again thnx.. the end result sure speaks for it'self ... :thumbsup:

01 January 2004, 09:21 PM
Holy poo! There's some astounding work here. Southern, I bow down in awe, stunning work! - Baz

01 January 2004, 10:25 PM
Here's my dinosaur head. This took about 2 and a half hours to do. Modeling was slow because, unlike my previous couple of speed session posts where I began with extruded/subsurfaced cubes, this mesh was created face by face - half the head, which was then mirrored and welded. I also wanted to get the materials to a decent point before turning this in. I used procedural textures.

Here is the original render:

Here is a post-processed version:

Here is a wireframe:

Almost forgot to mention, this was done in Blender using a simple three point light setup (one ray tracing lamp). Post processing was done in Photoshop. Render time took about 2 minutes.

Don't ask me what kind of dinosaur this is - I made it up ;)

The other entries look great! I hope you like mine. Take care.


01 January 2004, 11:17 PM
Here is mine, about 1h 30 min in Max with some Z-Brush help in the head (and PolyTrans). Used DynoSkin for the baby texture, and the eye diffusemap is hand painted in Photoshop...

Rendered with V-Ray


genesis max
01 January 2004, 02:11 AM
Oh,i i am sooo tired, but very inspired especially with fellah's and southern's works,here is a render of dimorphodon,something like perosaurus (reptile with wings), nothing special about 3 hours work,not really sure.Will post finished model later but as this is speed modeling thread don't know.See ya later:

01 January 2004, 03:01 AM
Ok, this one was just for fun :)
Based on the Toy Story dinosaur:

Made in Blender in about 20 minutes.


01 January 2004, 07:40 AM
Heres mine...

Maya 5
no ref.

Its some kind of sea creature?

01 January 2004, 09:00 AM
This is the head of the almost-complete Pteranodon I posted earlier (post #58). I lobbed off the body so I could work the head into something more souther--- er, i mean, something more complete & polished... Basically I collapsed my smoothed mesh and spent about 2 hours (in addition to the 1/2 hour I had already put into it) pushing existing vertices around to make it more organic & less linear. Seemed pretty easy, actually. I was aiming for something that looked like it could have been done in zbrush. Not sure if I succeeded or not. Then I spent 3 hours or so texturing (not my strong point). And voila.

01 January 2004, 03:22 PM
Heres' a dinosaur skull more I did this morning. This took about an hour and 45 minutes:

Made in Blender 2.31 with a three point light setup using ray tracing illumination. I spent about 15 minutes looking at t-rex skulls online before attempting this. While I liked the t-rex skull structure, I wanted some horns in there too, so I wound up creating another fictitious dinosaur ;) Render time was about one minute.

The other entries are very impressive. I admire all your work!


01 January 2004, 05:40 PM
that one is my fav so far, love the style!

very nice head!!

those are excellent, especially no1. thanks for the lil images that show your time-progress to..

very cute! the eyes might need to be modeled as "correct" eyes though, with depth. they look a little flat now.

where's yours???

keep it up everyone :wip:

01 January 2004, 10:14 PM
:) Soon

01 January 2004, 04:31 AM
this is my first post here on cgtalk,
so heres my 3h run
hope im not to late for this
also hope you like him
(btw great work here , from everyone :beer: )

cu christian img2 ( img3 ( img4 (

01 January 2004, 04:40 AM
Hi there,

This is my dino - 2 hours and 45 minutes modeling, usind Maya sub-ds (for the head and beak), and nurbs for the detais - horns, eyes, and bones in the crest.

Any C&c are very welcome! :)

01 January 2004, 06:18 AM
2 1/2 hours with Lightwave Subdiv.
Comments are welcome!

01 January 2004, 08:35 AM
Roberto : Dig the expression. Although it could almost be mistaken for a horse -- I think largely because the angle of the jaw is so big. Plus I imagine the eye sockets ought to be closer to the middle of the skull. But still... Dude's got attitude.

2 hours for the model. Max 5. Dunno how long for the bump map -- too long, probably.\allosaur02.jpg\allosaur03.jpg

EDIT : Played with the texture a bit more.\allosaur05.jpg

01 January 2004, 09:04 AM
wow. lots of good stuff posted here..

makes me a bit humble when i post mine.

2h 35m, wings3d

Wasted too much time on getting the feet to look good..

But WELL worth the practice.

Good contest!!

//edit: perhaps I should mention it is supposed to be a plateosaurus

01 January 2004, 10:15 AM
>> Mwai Kasamale

really good dyno leg

>> fellah nice model there really like your style

>> Fetus23

really clean geometry there and low polycount...agree with dur, really like your style ;)

>> dur23

really like your entry, xsi seems very powerful!

>> TemperalVision

read above :)))

>> Egyt

maybe a little high polycount, but nice detail

>> southern

man, wow...very curious about zbrush power...and your works are always awesome!

here's my palaeoscincus head, 2 hours with lw

and here various wires and reference used

01 January 2004, 03:17 PM
ok here is my deinonychus

that is all i could do in 3h

And here the wire (

the body is not finished maybe it will be if i have time to do it

01 January 2004, 06:28 PM
my 2600 tris deyno, 2h 25 min, wings3d of course.

01 January 2004, 07:44 PM
I didn't keep time, but I'm sure it was more than three hours, unfinished yet! :P

Based on this concept, back to 8, 9 years ago!

In that time I did this with Autodesk 3d studio v.3, with Loft, Premitives and an Spline modeling IPAS (plug-in), the body parts were seperated. it looks aweful now! ;)

01 January 2004, 08:37 PM

01 January 2004, 10:48 PM
very nice modelling as per usual, but that Zbrush is definantly da shit, don't know why i haven't tried the demo yet...

how long did each step take?

01 January 2004, 10:54 PM
not happy with the model...kinda like the way the textures were going....still over time...damn it...despite its easy look...found it a pain...wierd how things go i guess.
some phenomenal guys absolutely kick some serious butt!

01 January 2004, 11:06 PM
Dang you and your ZBrush, you, uh, ZBrush-guys! Looking fantastic Ambient-Whisper.

01 January 2004, 11:12 PM
the first image at about 1 hour. second at about 2 hours ( doing a lot of rewiring and stuff so itll work better in Z.
and 1 hour in Z.

01 January 2004, 11:19 PM
And my entry.

subject: iguanadon.

time: 3 hours (2 hours in clay, 1 hours in zbrush.)

software: clay/zbrush

01 January 2004, 11:23 PM
that's a zbrush festival in this session :D
Ian and Martin : great work guys, those lizards are full of character!

01 January 2004, 11:28 PM
ambient-whisper and KingMob damn thats great :thumbsup:

no referenz (i find nothing good in google):surprised
so this is freestyle 2:40 with maya

sorry no zbrush here :(

01 January 2004, 11:53 PM
...its not fair!...

but its kickass!

Nice guys!:thumbsup:

01 January 2004, 12:26 AM
it's not too late?



and bonus:
poly (1:30):

sds (2:45)

01 January 2004, 07:19 AM
good there is I throw my T-rex :scream:
very good dinosaurs .:thumbsup:

01 January 2004, 07:21 AM

01 January 2004, 06:37 PM
flingster: Like the texture. I haven't gotten the hang of "placing" procedural textures. I paint my own from scratch, which is good, and fun, but I'd like to get procedurals down.

squidinc has that down pretty well, eh?

02 February 2004, 01:10 AM
Originally posted by bobzilla
flingster: Like the texture. I haven't gotten the hang of "placing" procedural textures. I paint my own from scratch, which is good, and fun, but I'd like to get procedurals down.

squidinc has that down pretty well, eh?

cheers bud...definitely respect to the squid...what always amazes me is his blending...any tips squid?

02 February 2004, 01:11 AM
Martin, Ian, You both are rocking! :D great jobs.:thumbsup:

02 February 2004, 01:19 AM

02 February 2004, 02:16 AM
i know, this sesion is close but i would like to show my dino :)


02 February 2004, 09:38 AM

Is it a dino or a fancy dress outfit?

I like it, of course


02 February 2004, 04:37 PM

I know that the session is endet, but have to build my idea now =)....I very like ilaīs Dino and so I start to build a comic-like T-REx,too...but while I model that beast I change my mind and now it becomes more a gozilla-baby sure if toon-style or the moment, will see... here is my mesh after 2:30 hour modeling...very raw at the moment, but coz I starting freestyle I change some parts often before I know what I wont....

oh...bsw. very cool dinoparts in this session! congratulation to everyone....

c ya, mostyle

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