I`m having trouble with a vector issue on spline IK
I have a nurbs circle path and a small number of bones attatched to it on spline IK .. am using the offset attr to move it along
round the curve path ....thats fine .. when I want to alter some of the CV`s of the path the bone chain starts to turn around that area of the curve ...It seems to follow the "normal of the curve" ?...........
I `ve tried contraining the root bone to an aim locator..
which does`nt seem to work... there must besome way to stop the flipping turning effect ? Any suggestions welcome...