View Full Version : Speed Modeling Session : theme : Robot Freestyle

01 January 2004, 10:47 AM
Robots. All kind of robots . Steam-powered, mechas, biomechanic... *edit* :landmates, exoskeletons, cyborgs are allowed too.
you can do the whole body, parts of it, anything. Go freestyle!
This session runs until monday 26 .

1-3 hours models (ref searching, concepting and lighting/rendering/comping not included), start from scratch.

Show wires and different views, tell what soft you used.

Have fun!

01 January 2004, 01:17 PM
Nice, Have fun! :)

01 January 2004, 02:35 PM
Oh my!
this oughta be good!

01 January 2004, 03:53 PM
good call m@.

01 January 2004, 05:08 PM
Might as well :rolleyes: .. maybe:surprised

01 January 2004, 05:36 PM
Ok this is fun !! :)
Modeled in Silo in 1h15 mn.

01 January 2004, 05:41 PM

Far from finished. :shrug:

01 January 2004, 06:18 PM
WOW!this is great! I was wondering if model a toybot (toy robot) 4 my 2004 is sure!HAAAAVVINNN FUUUUNNNNN! :drool:

01 January 2004, 06:26 PM
great idea for a speed modeling :thumbsup:

damn it, didnt have to to do the posing :/ can i still do it?

and im definitely going to do this also :bounce:

01 January 2004, 06:27 PM
well well well... just the idea i was waiting for. i love robots! i try to do it but my uber skill might be a problem.

01 January 2004, 06:38 PM ddude
one we have to texture

nice clean idea!:applause: :bounce:

01 January 2004, 06:39 PM
Nice, i make a robot!!! Now!! Nice!! Nice!!

01 January 2004, 06:42 PM
OZ: you're welcome to join! :beer:

Spiritwalker: you can still submit in the old sessions if you want... have fun.

Geoman : focus on modeling.

01 January 2004, 07:22 PM

This is my first post. I'm not a very fast modeller, so simply I tried it. 2h 55m . I hope I could link the picture.

He's something like Biomech.

01 January 2004, 07:24 PM
Okay, I try again

01 January 2004, 07:43 PM (http://)

01 January 2004, 08:22 PM
:p Hi artists
Iīm newcomer here`
and want to participate of
this topic couse I love modeling ;)

01 January 2004, 08:33 PM
Yeah, count me in.. will send someting soon.

01 January 2004, 08:41 PM
decided to take the plunge :)

1h30 session, maya.

(shaded, toon and wireframe)

01 January 2004, 09:11 PM
Maaaan thats just Awsome ! :applause: :bowdown:

Wish I could do that in that amount of time :cry:

01 January 2004, 09:29 PM
Hey Tychoides:

How did you get that nice soft render from Maya-- Mental Ray?

Looks great

Two thumbs up

01 January 2004, 09:43 PM
Wow Tychoides

That's awesome. :thumbsup:

01 January 2004, 09:50 PM
Man.. love it Tycho. Don't know how you did all that in 1 1/2hrs.

01 January 2004, 09:51 PM
Originally posted by Tychoides
decided to take the plunge :)

1h30 session, maya.

(shaded, toon and wireframe)


WOW :bowdown:

01 January 2004, 10:03 PM
VERY nice. I have to do one this time :) Can't miss this thread!!

01 January 2004, 10:04 PM

1h30 ?! :surprised :thumbsup:

01 January 2004, 10:36 PM

01 January 2004, 10:43 PM
here you go guys. 2hr40min. max ;) time to crash, all c&c welcomed.

Jb5k1- love your model :beer:

01 January 2004, 10:52 PM
Tychoides wow !!!!!!!!!! simply amazing
dom cool work evebody give the best but Tychoides make the real art work wow prety good :bowdown: :bowdown: :applause:

01 January 2004, 10:52 PM
Man you guys model things in under 3 hours that i can barly do in 1 week lol.

I might as well have a go(will be my first robot)

01 January 2004, 10:57 PM
Originally posted by HeroChannel (http://)

I dont get it... 3 fail post and all my anticipations went skyhigh (great marketing btw. A failing link always triggers ones expectations.) It took only 4 minutes to DL your image(modem server?)
In my eyes, your model looked alittle chumpy/clumpy... the work is fine but work more with the anathomy and the slinky shapes of its muscular lines around the bones.

geed laak an thur purseit ;)

01 January 2004, 11:05 PM
Very cool and bizarre one, dom! Love it.

01 January 2004, 11:41 PM
guys, thanks for the compliments...

for the render i used the giJoe and two spot lights.

the toon render was the vector renderer.

took me about 30 mn to play with render settings. so that s really 1h30 modeling + 30mn of setting cameras and lights.

as for modeling quickly, byron polytools really helped :) I ain t much a modeler myself so i don t feel i deserve the attention.
most of the detail are just repeated extrudes + smooth. Then use soft modification tool in bpt to push and pull the surface like a big blob. It ain't clean, but damn it's fun and fast.
Wires and "junk" are nurbs or poly surfaces repeated with random translation/scale and rotations.
the hard part is just to get yourself in the mood and not look back when you think youmade a mistake. Great exercise.

anyway, great addition to cgtalk, this new section :wavey:

01 January 2004, 12:12 AM
dom: that is a great model i really like it, what are those splines coming out the back? is that how you made the "hair"

also what is the real technique you used? would you care to elaborate?

01 January 2004, 12:12 AM
dom: that is a great model i really like it, what are those splines coming out the back? is that how you made the "hair"

also what is the real technique you used? would you care to elaborate?

01 January 2004, 12:54 AM
Where did you get GI_Joe from? Can't seem to find it.


01 January 2004, 01:07 AM
After all these great models I feel a little stupid posting mine, but what the heck, here they are :)

Made in 3D Studio Max 6 and it took me about 2,5 hours.

01 January 2004, 01:11 AM
Great work so far!

This was harder than I thought, and I just realized I can really use a speed boost in my modeling, as well as some more skill. I will be taking part in these sessions more often!

Maya, 2 Hours work with some interruption, I had some arms but they weren't working so I scrapped them.

01 January 2004, 01:52 AM
Crappy, non-designed model that I didn't finish in time, so I dressed it up with HDR and depth.

01 January 2004, 01:58 AM

Wings3d, 1 hour. If I feel less lazy, Ill finish it later, hehe. No referances used, just made a box and sculpted away.

01 January 2004, 02:50 AM
Count me in! 6:36 (I might take a dinner break, or more, but I'll keep it documented)

01 January 2004, 03:10 AM
i'm DEFINETELY begginning my threads in cgtalk in this speed modelling session. i love robots. see ya in a bit.

01 January 2004, 03:10 AM
Originally posted by dom
here you go guys. 2hr40min. max ;) time to crash, all c&c welcomed.

Jb5k1- love your model :beer:

Hate to burst ur bubble Dom, but that model is not mine, and I'm not getting in any arguments. That is the work of Tychoides, and I was just admiring his work :thumbsup:

01 January 2004, 03:55 AM

Two and a half hours of modeling.
Program used: SILO
No references - just goofing :p

Oh what lovely entries we have so far :beer:

01 January 2004, 04:23 AM
ever watch battlebots? if you do, this is deadblow :) (sorry for the huge picture! i couldnt help it, too much to shove into 1 picture ;) )
Reference: here (
Renderer: Mental Ray

01 January 2004, 04:31 AM
hi people here my litle contribuition i start in 00:35 and finish at 2:13 i hope every like[/IMG]
head details
i hope you enjoy
C&c please
(sorry bad english)

01 January 2004, 04:32 AM
no picture...

01 January 2004, 04:35 AM
host problem....resolve :thumbsup: c&c plz

01 January 2004, 04:43 AM
head details

are the links to his work..copy/paste link.

01 January 2004, 04:53 AM
there, now your pictures work!
thats nice, no real crits...

01 January 2004, 07:17 AM
well here is my 2 cents....

Made in 2 hours using Maya. Has poly's and Nurbs surfaces.
Rendered using mental ray (you wouldn't know it though 'cause it looks aweful)

enjoy- let me know what you think

Cam- Townsville,QLD,Australia

01 January 2004, 07:39 AM
Like I said.. I CANNOT miss this thread :)


Unfortunately I SUCK at modeling mechanical stuff. This is my first time applying a bunch of stuff I learned in the theoretical-subD thread in the max forum. I worked awfully slow :( and I used up all my three hours without finishing the model. Oh well.. I kinda liked how the legs turned out but the head definitely needs to be re-done.. like much of the model.

I recorded a timelapse if anyone wants to see... I'll post it up.

01 January 2004, 07:46 AM
Hi guys, great models so far! I am loving the Speed modeling sessions so far. I was going to model/uv/texture this in under 3hrs, but it took 1.5 for lower detail model and I decided to spend a few more minutes on details. I hope you like it:

01 January 2004, 08:41 AM
cool work man
you two agent x but were the texture ??? post here after is good see after you done and correct some things cool models this session is very good!!:thumbsup: :applause:

01 January 2004, 08:51 AM
nice work guys
this aint 3 hrs and its balls compared to all the other works shown
BUT i will be doing another soo so stay tuned :)

01 January 2004, 09:01 AM
This is my first time using MAX so please don't go too hard on me :surprised

I did come across a few things when making it. For example, is it possible to restrict the movement of objects with relation to other objects? For example, on the above picture the legs are suppose to be able to slide up and down to help it move, can this movement be controlled?

At the moment it is impossible to pose :surprised

Agent D
01 January 2004, 09:55 AM
Well, this took about 3 hours, which shows why I need to practice a lot of speed modelling. :p Anyway, it's the Pfhor attack drone from Marathon 2/Infinity.

01 January 2004, 10:42 AM

After viewing the entries I was inspired to begin a new robot but I know I cannot model the whole thing in 3 hours so I'll take it piece by piece. If I finish any more of the parts before the thread is over I'll surely post. I look forward to participating in the future sessions, this was really fun.

01 January 2004, 11:06 AM
A little over 2 hours in wings3D....
Going to finish this later. Want to start a new one. This was my first attempt at a robot mecha thingy so it sucks in detail and form but I see alot of little details and ideas I would like to work on. Amazing Robos guys!

01 January 2004, 11:13 AM
wow, seeing some really nice speed pieces here...
martin, that robotic hand just so darn kazwaii/cute


01 January 2004, 11:58 AM
update and im done

01 January 2004, 12:10 PM
i didnt have much time....but i wanted to do, i made somethign easy....took about 20 minutes...
and yes....she wud make a good pet:)

01 January 2004, 12:17 PM
dont blame me for free web host works for me...i have been looking for one, a reliable one for a long time.....tried fortunecity, netfirms etc and none worked....i dont know when can i get rid of this prob!

maybe some1 can help me, at least for posting images.....i need a space to which i can link to.....!:blush: :cry:

01 January 2004, 12:55 PM
wow :-D , all models are so great. feels kinda stupid to post mine :shrug:, whatever...

modelling in blender
rendered with yafray

2 hours

cu nastacc

01 January 2004, 12:56 PM
material update


cu natsacc

01 January 2004, 03:16 PM
great modals!

here is my...

time - 1:30~

01 January 2004, 04:08 PM
I like your Mahlikus, what did you render with???

Looks cool

the sparky
01 January 2004, 04:16 PM
_dd, I liked it better when it was just a ball, it looked like it would float around. Like some sort of press robot - taking pictures.

01 January 2004, 04:30 PM
i agree sparky 200%
stay tunned for leg removal :)

a few technical details for you
it flies with the aid of the two vents on the top, this stops it from going around and around and around and around and around

it has a special anti fall over stabilizer on the rear which u cant see cause its on the rear

all other issues would require upgrades that the 3 hrs wouldnt allow
so stay tuned when ever but not in this thread

01 January 2004, 05:13 PM
Ok...this is my entry...not exactly a piece of not satisfied!.....moan moan.....:hmm:
I will try something different....:blush: works guys! All the robots here are really cool!

3.15 hours....4 concept,model,matrial,and render

01 January 2004, 05:36 PM

Here is something i found pretty confusing though :D

Heh... wich one is the correct one? :eek: The number of L's that is

01 January 2004, 05:42 PM

update on the legs:) .

30 minutes

cu nastacc

01 January 2004, 06:02 PM
You're right sir manfred, i was having the same question, maybe it's time i open a dictionnary... :)

Great entries btw, real fun and interesting robots ! :buttrock:

01 January 2004, 06:07 PM
nastacc your model is pretty and make in blender very cool
_dd i love you model and all modifications heheh very good :applause: :applause: and others models good to

01 January 2004, 06:12 PM
_dd, I love that robot-ball! Nice result with simplicity...


01 January 2004, 06:15 PM
Both are good

but i tend to stick with "modeling"

01 January 2004, 06:55 PM
Here's my antEbot, an alternate future bot created to address the problem of a world overrun with super evolved ants:

Some wires:

Wireframe View 1 (

Wireframe View 2 (

Wireframe View 3 (

This was created in about 40 minutes in Blender (includes render time, which was very fast).

This is all one mesh which began as a simple cube that was extruded many times, during which subsurface division was applied. Much of this was made possible due to the loop cutting and selection tools now available in Blender.

All materials are standard procedural. Lighting and textures are not optimal, since the goal here was to do this and convey the robot concept as fast as possible.

Hope you like it :) The other entries look very nice.


01 January 2004, 07:08 PM
wow !!!!!!!!! 40 minutes ;\ how ????? i particulary dont like the texture but the model is very cool robertt

Eugene Benade
01 January 2004, 07:14 PM
Here's my atempt. Took about 2 hours using 3ds max 5

01 January 2004, 07:27 PM
Originally posted by l3d_davi
wow !!!!!!!!! 40 minutes ;\ how ????? i particulary dont like the texture but the model is very cool robertt

Thanks!! :) I appreciate that. Yeah, the textures aren't great (you can see I didn't spend much time on them), and I'm not particularly happy with my lighting setup (way too much specularity). I had wanted to do some raytracing, but a quick early test didn't look well with the colors and light setup I quickly concocted (plus, there wasn't an environment, so raytracing wouldn't add much anyway).

I am pleased though with the way the model came out. I allowed myself this fun diversion for only a little time because I'm spending all my free time working furiously on an entry for Expose II. Modelling can be extremely fast in Blender once you get over the basics and mechanics of selecting, extruding, resizing vertices and faces. After that, it's just a matter of letting your imagination loose.

I'm pushing myself harder than ever to do more and (hopefully) better in less time across a number of different modelling styles. Thankfully the latest modelling tools in Blender have made that possible. The loop select feature is especially cool when you enter the material/texturing phase because you can quickly isolate regions of a mesh and assign different materials. The internal renderer is also a lot faster these days, even with the raytracer on, so all of this helped contribute to the completion speed of this project.


01 January 2004, 07:49 PM

here is my robo 50% ready....the funny thing:

I want to made an ROBO-Pinguin but after modeling a bit I change the pinguin-body to a head and now it looks like it become a normal human-like robot =)....just arms & legs and a bit stuff is left....

greetz, mostyle

01 January 2004, 08:29 PM
You guys are smoking it up again with the speed models. Everybody is really putting a lot of great effort into this. Great job folks! Keep it going.

01 January 2004, 08:34 PM
Originally posted by nastacc

update on the legs:) .

30 minutes

cu nastacc

I may have to accuse you of Tuhopuu Edge Looping nastacc. Are you Guilty? Hehehehe.

01 January 2004, 08:36 PM
Originally posted by _dd

update and im done [/B]

Service style bots. Nice. I wish that I had one. Or two or three.

01 January 2004, 10:17 PM
I took a ten minute break from my other projects to do a quick second set of softer looking renders using neutral colors and a simpler lighting scheme (one area light and a lamp behind the model):

As before, rendered in Blender.


01 January 2004, 10:22 PM
ok did mine.


Time: 2:15

Software: Clay/maya.

01 January 2004, 10:41 PM
3 hours ... that was slow

keep em coming guys!

01 January 2004, 10:47 PM
wow m@ absolutely stunning

01 January 2004, 10:47 PM
well, this is my first post in speed modelling forum , i think that it isn't a good moment to begin here ,i'm only good with organic modelling , and this isn't it ;)

19 min , and a very boring afternoon :p


01 January 2004, 11:11 PM
mat.. that is ****ing excellente!!! I will not post a robot now, after this....... next theme please................ :D

01 January 2004, 11:16 PM
wow ! cool model !

i prefer this render very nice !


amazing ma cool shaders and cool model :applause:
wow evebody with great models :thumbsup: wow ! crazY!!!

01 January 2004, 11:20 PM
Originally posted by _dd

great work _dd, its got loads of character :D

01 January 2004, 11:28 PM
How do you guys make such amazing things in 3 hours?

Was working on this bot, and ran out of time about half-way through... Here's as far as I got:

01 January 2004, 11:35 PM
Here is my contribution =)

it took 3 hours, and the program is maya...
if u have any questions just ask =)

01 January 2004, 11:59 PM
Ive been wanting an adequate excuse to model this guy for ages - what better than my first try at a speed modeling session!

Incase you dont already know, he's the old gardening robot from the very excellent Laputa: castle in the sky. He lacks the arm fins that the soldiers have (incase anyone points this out) He's hundreds of years old and covered in moss and vegetation (well, not yet anyway!).

Ok, so its not the most detailed or complex model, but its pretty close to the original concept. I used up all 3 hours on it - Id love to spend more time on it, so i might make it into a full 3D WIP project soon. Made in Maya by the way.

01 January 2004, 12:05 AM
FELLAH! You've got to contribute dude. I haven't posted to any of these speed modeling threads about anything yet but I've been keeping tabs on them religiously. I don't (til April) have time to do my own contributions but yours and m@'s are the two I look forward to the most! (lots of other folks, you guys all have great work too, but those two guys are just my "gotta see what they did" guys). So, Fellah, don't be shy man, if you've got the time, put something together, I'm sure it will be awesome, and don't be daunted by m@'s.

I sure hope these speed modeling sessions continue to be done and featured, these are awesome.

[edit] Btw, Kingmob, I really like yours. It's very "fallout" (the game obviously). If you did an HDRI render like m@ it'd get that cool highlight/reflection that you have in your illustration and be even more excellent.

01 January 2004, 12:12 AM
Ok this is my first speed model, I had no idea what I was making until half way through, I had 3 short breaks to think a little and rest.

In total I spent 1 hour 30 minutes modeling.

Made using Cinema 4D XLR8

01 January 2004, 12:21 AM
Hey guys, I looked in the root forum but didn't see a rules thread. For these speed modeling sessions, does the 2.5 or 3 hour time limits include concept/texturing/rendering time, or only for modelling? Like, could you spend an hour doing a sketch and an hour setting up your shaders and render and not have those two hours contribute to your overall time or is it 3 hours from start to finish period? Thanks.

01 January 2004, 12:26 AM
Whiterabbit : first thank you for your kind words, and I usually say in the first post of the sessions that the 3 hours are for pure modeling. Ref searching, concepting, shading, rendering not included.

01 January 2004, 12:29 AM
3 hours modeling...

The rest is just up to how far youw ant to go...

just show a wire of the model at the 3 hour step.


01 January 2004, 12:34 AM
Here's my first sad attempt at one of these, though it was fun making this "alarm" bot, kinda looks disgruntled to me, eh? He just floats around, hoping he might see something to squeal at. Only took 45 minutes in Maya 5.

Tell me what ya think, thanks! :)
Love the work M@. !

01 January 2004, 01:46 AM
Here is mine :)

2 Hours and 40 mins

You can see more renders here:

I did a video capture while modeling it in Max6, I'll save it in divx tomorrow...


01 January 2004, 02:02 AM
m@ and kingmob

you guys are good, DAMN good :eek:

01 January 2004, 02:26 AM
Big thanks man, I really respect your work .You're more than welcome to join those sessions if you have 1 or 3 hours of free time.

01 January 2004, 02:31 AM
pur9e and Tychoides, congrats!! Awesome robots, I'd like to do something that good using a year or two, but you guys would do better ones than me using only 3 hours!!!

Like my sign says... I'm a newbie on CG but I really want to spend years of my life trying to do such awesome works as I can see here. Is there someone here that could teach me some programs or send me links??
ICQ me or E-Mail me please, this stuff will change my life a lot! Tnx :thumbsup:
Ps: Thumbs up to all the robots posted until now!!

01 January 2004, 02:39 AM
argz, slow.....after 3 hours the arms are still missing =/....anyway....
this threat is cool to rise my motivation... (I will finish that for sure)... everything is done in CINEMA R8.5...

c&c welcome.......greetz, mostyle

01 January 2004, 02:57 AM
Ok this took 3 hours..

Comments are welcome.

01 January 2004, 03:03 AM
How on earth do you people make such beautiful metal and chrome shaders?

01 January 2004, 03:19 AM
i had fun =)

this is mr_ed209 he's a robot, a spying one
inspiration from a jet engine and an old camera
used maya 5, worked for 3 hours
btw nice initative

the sparky
01 January 2004, 03:24 AM
_dd, I love the new version of that robot!

01 January 2004, 03:41 AM
TOTAL AWESOME ma.!!:thumbsup: :beer:

01 January 2004, 03:57 AM

I just don't know who they made those cool renders. I can never do that..

anyways....I'm also totally clueless as I can't figure out what to all.

01 January 2004, 03:58 AM
ok, started this just after my last post in this thread, so that's something like 1hr40 mins, it's 3am so I'll leave it at this

01 January 2004, 03:59 AM
That's all I could do in 3 hours. Head is done in Zbrush, the rest is in 3dsmax

01 January 2004, 04:21 AM
Most excellent Squidinc.

01 January 2004, 04:22 AM

Very nice.. :)

01 January 2004, 04:30 AM
Hey Guys, those are some pretty great models!

Too true... this was a lot of fun! I had a couple of hours and here is my 2.5 hours worth, needs a bit more work... he's a 'Pillbot', he's supposed to be about the size of a quarter and be able to collapse down to a turtle like state. The way I figure it, this is the guy who's messin' with the spirit's (Mars land rover) flash memory.

Anyway, if you feel inclined, visit for a download of the original sketch, Max 6 source file, and a step-by-step video of the modeling process of the first two hours (no audio, 800x600). If anyone has a mirror where they can host the video files, please let me know. Combined it's about 270mb - it's mpg1 so anyone should be able to view it on a Mac or PC. Hope it helps someone.

01 January 2004, 04:33 AM
blazow you guys are rocking.

squid: you say me and m@ are good eh? look in the mirror buddy.... yimminy.

lost pencil:

oozing style man, i love it.

Everyone is doing great stuff!!


01 January 2004, 04:35 AM
wow everyone is doing a fantaxtic job with such little time. I am empressed.

01 January 2004, 05:03 AM
Originally posted by HeliosDoubleSix
Ok this is my first speed model, I had no idea what I was making until half way through, I had 3 short breaks to think a little and rest.

In total I spent 1 hour 30 minutes modeling.

Made using Cinema 4D XLR8

damn, that is amazing... i just love that kind of thing

01 January 2004, 05:58 AM
Here is another few hours of tweeking. Well past the limit..gnna start another one.

01 January 2004, 06:05 AM

my robot. time 2.45, max6.

ps. robots this is not my favorite theme :)


01 January 2004, 06:38 AM
i have so so so much homework due. But its only 3 hours right?? well im gunna give this a try. Im trying to improve my modeling and i think this is a perfect way to do so.

01 January 2004, 06:41 AM
DAWN, THERE are some NICE BOTS here .great work to all.dig em........any way here is mine





01 January 2004, 06:48 AM
So many nice ones, but squid's is so nice it makes my eyes water with its beauty.

This took about 90 minutes to model:

01 January 2004, 07:42 AM
gorgeous Modeling and texturing Suid...Awesome stuff!
All C4D I asume hu? iis it texturing or materials?

01 January 2004, 09:20 AM
im so crap compared to you guys...

heres mine... about 2 hours... not finished

maya 5


01 January 2004, 09:42 AM
lovely models.......there are many fast modellers here:applause: :applause: :bowdown:

01 January 2004, 10:00 AM
Here is mine...
Time: 2,5 hours
Software: Xsi

01 January 2004, 10:04 AM
tychoides - great model, especially for the amount of time you did it in. You definately convinced me to go get the rest of BPT...(i've only got the bevel atm :p)...very inspiring, gracias...

..and poco...I don't know what it is about your model but it has really great character may not be as complex as some of the others, but I think it's got a nice feel to it o_O

01 January 2004, 10:53 AM
good stuff guys :beer: Mine soon to come

01 January 2004, 11:01 AM
really orignal robot design.. love those thin bird toes.

kay tennemann,
the design is ace, love that 'bendy' look.. great start!

that is pure beauty.. I hope you'll make a body for it, dont stop!

thanks, next theme I will try to do 2 to even if up. and I will do them before Mat has started his one to be on the safe side ;)

keep it up everyone :wip:

01 January 2004, 11:11 AM
Hi there,

This is my try ... 2 hours and 50 minutes, model done in Maya, using polys, surfaces, and sub-Ds. No shaders and such, yet.

Any C&C are very welcome! :)

01 January 2004, 11:12 AM
Originally posted by Mahlikus
gorgeous Modeling and texturing Suid...Awesome stuff!
All C4D I asume hu? iis it texturing or materials?

texturing is procedurals, painting em manually would of killed me in under 3 hrs :D

01 January 2004, 12:14 PM
Hi Kay!

Glad to see you've joined :wavey:

Great idea for the model ... i like the
overall shape. Good style.


01 January 2004, 12:25 PM
Here's another 2hr speed session.

I didn't plan to do more then the legs, so I am quite happy that I managed to get it done in 2 hours.

01 January 2004, 01:17 PM
and another :)
1 hr for this one

don't think I like this one as much though

01 January 2004, 01:37 PM
squid man your stuff be uber tasty.. rest of ya roxx too awsome stuff ppl.. just makes me want to get better .. great inspiration and great as a motivation booster.. ok time for me to get somothing in

01 January 2004, 01:43 PM
Nice work everyone!
squidinc : very stylish models and renders!

01 January 2004, 02:02 PM
Originally posted by KoRn_ART
Hi Kay!

Glad to see you've joined :wavey:

Great idea for the model ... i like the
overall shape. Good style.


Hi Korn,

what about U....very like your little robo =)...what about give him a mate =)))..... thx for comment....

(have the arms ready now, just the hands left)

greetz, kay (mostyle)

01 January 2004, 02:05 PM
Originally posted by zzzrByte
Here's another 2hr speed session.

I didn't plan to do more then the legs, so I am quite happy that I managed to get it done in 2 hours.

woow - nice--- ultramegahyper fast :eek:
:bowdown: :applause:

01 January 2004, 02:12 PM
Hi , this is mine ..
just want to model evangelion ,but don't have reference , so I decide to model it from my imagination ,
wing 3d maya
2 hours
just finished only head and chest

01 January 2004, 02:34 PM
Originally posted by Agent D
Well, this took about 3 hours, which shows why I need to practice a lot of speed modelling. :p Anyway, it's the Pfhor attack drone from Marathon 2/Infinity.

You ****** rock Agent D, Marathon fanboy here..

And Squid, damn you and your skills.:p

01 January 2004, 02:45 PM
Cinema 4D 7

1 hour 59 min.

01 January 2004, 02:46 PM
here are the wireframes :)

01 January 2004, 03:11 PM
love your style pentagramma :cool:. great model.

those models are great! beautiful renders. your work reminds me of that big robot in a comic i read a few years ago. its "battle chasers".


01 January 2004, 03:37 PM
Max 5.1
2 Hours, 6 minutes (Rendering time not included...)

Great work everyone! This was really fun. I aimed for 2 hours but needed a little more time.

Attach didn't work. Go here to see the wireframe and 2 renders...

01 January 2004, 03:44 PM
Whoa Bumbi,

That wasp is awesome! I like how "clean" the mesh looks. Nice work man, I like your style.

01 January 2004, 03:45 PM
Heh. New here... here is the picture...hope this works

edit: It didn't... but i know what i did worng...

01 January 2004, 03:46 PM
some really really nice modelling there guys
love the wasp
damm nice thread:bounce:

01 January 2004, 03:47 PM
Thanks a lot!

One last try to attach it to the forum instead...

Edit: It worked!

I put the link for the renders here as well.

Max 5, 2 h 5 min.

01 January 2004, 04:20 PM
Just for fun I thought I'd share a look at a robotic rover I've started working on today for a different 3d challenge. This was created in Blender in about an hour and a half after several false starts:

Three more images:

image 4 ( (front)

image 5 (

image 6 (

(relatively high jpeg compression used, so images aren't as clear)

Like my antEbot, the rover started out as a cube and was extruded many times in subsurfurce division mode. It is all one mesh (except for the multipart eyes). The landing pad is its own mesh and is also cubic in origin. More details will be added. No materials have been applied yet.

This will be part of a scene and will be based on a "real" hypothetical future Mars mission, part of a series of pre-terraforming rovers that can separate from their base and fly to take air samples and explore broader geographical regions.

It's excited to see all the excellent entries in this thread, and I'm honored to have an opportunity to post my images beside the works of such amazingly talented and creative modellers.

Thanks for checking out my work, and enjoy the rest of your weekend.


01 January 2004, 05:13 PM
After a 3 hour marathon, ~2 hours of modeling (I've reserved an hour to complete this later. :) ) and ~1 hour of lighting/shading/rendering, I came up with this 50' style toy-robot. the concept is inspired:

01 January 2004, 05:46 PM
Oh well I guess I tried

01 January 2004, 06:15 PM
Heres what i could do.... took a little over an hour.

(its more detailed than it looks.)

01 January 2004, 06:36 PM
saw your thread on elysiun :cool: robertt
what the... how did you model this in an hour and a half :cry: ?
your models are really amazing.

btw: you really don't sleep, eh :D ?

01 January 2004, 06:55 PM
Those speed sessions are definitely a great idea !!!
M@ , kingmob, squidinc, Ila_salomon etc......!!! :thumbsup:

01 January 2004, 07:54 PM
here is my shot at this speed modelling session
this is a turbo jetpacked robot
3d max 5 + brazil
concept, modelled, textured and rendered in 3 hrs.


First render

Some updates

Some updates

hope you like it..
its my first post here in cgtalk, so hi to everyone!

01 January 2004, 07:56 PM
Heres my input, it took 1:30 hours and the texturing took 30 minutes.

-Low poly robot with 2 spines, and a large brain.

-Rotate avi - Rotated view (

-texture for the brain

01 January 2004, 08:03 PM
Here's my attempt, loosely based on the design in this thread:

Maya 5.0, 1498 tris, 2.5 hours

Tell me what you think!

01 January 2004, 08:04 PM
I like captainboom's model, it has interesting design.

01 January 2004, 08:32 PM
m@! hands next eh?

01 January 2004, 08:42 PM
pur9e : not next but sure they will come :)

01 January 2004, 09:01 PM
here is mine

made in maya in ~1.5 hours


01 January 2004, 09:07 PM
stipen : thank you ! you're welcome to join if you have a few hours of spare time ! :beer:

01 January 2004, 09:13 PM
yea, I agree with m@ here, this bot challenge for instance, because of it's universal license towards artistic expression is a winner hands down ;) :D

and wow on all the bot entries thus far, just awesome... this thread is a sure bet for gaining ideas for those who are looking for such for say future projects... I know that one of our boys will be passing this link around school come Monday... last night, together, our family sat around the ole compute and viewed all of the entries to that date and time... it was very entertaining indeed... great stuff all :)

01 January 2004, 09:13 PM

finish that in the I made some poses and stills =)...
nice challenge ...looking forward to the next one...

greetz, mostyle

01 January 2004, 09:23 PM
here is an still:

much fun everyone.... mostyle

01 January 2004, 09:41 PM
OMG Squid!

Do use any particular plug-ings and methods with C4D?

Just curious because making that second baby in that time is amazing! Renders are to die for too. I smell dirty nuts but don't see dirtynuts...its wild!:applause: :bowdown: :beer:

Really nice stuff everyone.
Kay that bot is gorgeous.

DAMN I need practice.

01 January 2004, 09:47 PM
some really great models you guys have made!!!!

well heres my 2 cents :

time taken :55 mins (50 modelling, 5 making a scene)

modelled in anim8or

01 January 2004, 09:58 PM
Well here is my attempt. I am using trueSpace6.6. (2 hrs.)

I am still working on the head. Ideas welcome.

It is only my second character model. Critique is appreciated.

01 January 2004, 10:01 PM
And after some Phoshoping!...:

01 January 2004, 10:18 PM
all power to ila and the 50's!!! great work my friend.. :)

01 January 2004, 10:22 PM
Nice work, Ila....

Here is mine robot after 2,5 hours of 3d max
Tell me what you think of it.

01 January 2004, 10:22 PM
well, I ... I wanted to give it a nice hull!
yeah, whatever, got a little dragged away.
had a nice concept, but as usual, I wanted too much for the given time...

soft: 3dsmax6, time: 2:35, tech: poly-subdiv

01 January 2004, 10:36 PM
Mat, That's absolutely astonshing! I hope we'll have the entire bot soon.

Anders the 'Fellah', You know one can only show himself off when you are absent! :D

Edouard, I like yours. great style.

01 January 2004, 10:40 PM
that is good! you know, I will be absent in every speedmodeling thread here in the future. so, keep your brain and fingers hot for the next themes. I'm looking forward to it :cool


01 January 2004, 10:55 PM
Originally posted by m@.
3 hours ... that was slow

waw!! how did u get this type of material plz ? :)

01 January 2004, 11:00 PM
so, and here a backsideview:

nice challenge , guys...very much cool ideas & skills...

c ya, mostyle

01 January 2004, 11:05 PM
oh, man thats really cool stuff!

and i like them all...
i think i'll take an attempt, too but not today... it's just too late ;)

kay, is that the cathedral hdri form ;)

01 January 2004, 11:09 PM
my chicken..:scream:


01 January 2004, 11:11 PM
Originally posted by ossix
oh, man thats really cool stuff!

and i like them all...
i think i'll take an attempt, too but not today... it's just too late ;)

kay, is that the cathedral hdri form ;)


no...its a HDRI called kitchen_probe_con.hdri .... think itīs well known...canīt remember from where I have that...

greetz ,kay

01 January 2004, 11:15 PM
3hrs, ran out of time... 3ds max

01 January 2004, 11:20 PM
Hi great models everyone! :applause:

Here is that i came up this evening ... i do not got a real idea for a robot just a rought concept. :surprised

it's a quick and dirty 1:09 hours model ... a lot of parametric objects used. Done with Cinema4D.


01 January 2004, 11:23 PM
I don't know what the hell I was thinking. I wasn't going to post, but I figure you need to display failures along with accomplishments.

So, here is my "thing"
about 1 hour in maya.

01 January 2004, 11:35 PM
hi everybody,

here is yoentje's one and only robot. Just started learning 3d max, aproximately four hours ago. This is what I made in three hours. Just learning, so tell me what you think. Don't be too harsh on me. ;)

01 January 2004, 11:45 PM
insseuv : thank you. It was rendered with VRay. The material is a standard VRay material with fresnel glossy (0,9) reflections. And put a bunch of VRay lights around. That's all :)

The Armenian
01 January 2004, 04:15 AM
Damn, all the stuff in here is just awesome. To comment on all of them would mean to write a whole book, so I'll just say
"Awesome stuff everyone"

Here is mine.
3Hours with Anim8or


Back view wire (

m@ and kay tennemann, your models rock.

01 January 2004, 04:39 AM

I have never posted anything here before, so let's see if I can figure this out.

3 hours to model. Another hour to shade. My 9 year old son directed most of the modelling, and tried to build the foot. My younger daughter sat on my lap and helped me size the ribs. My 2 year old decided that it was no good and powered down the computer after I had the ribcage done and was working on the neck.

All in all, a fun exercise.

01 January 2004, 04:39 AM
:D This will be my first time posting one of my works on this forum!
Anyways, this model is based mostly on 343 Guilty Spark, from Halo. :rolleyes: I did'nt totally copy it. It's kinda simple cause im still learnin.

And NICE JOB! to all of you other guys.

2.5 Hours, Max hope you like it.


(Had to take the pic off i'll put it back up once i find a good host)

01 January 2004, 04:41 AM
Software used: Hash Animation:Master

01 January 2004, 05:25 AM
Howdy! Right around 3 hours, rushed a bit on certain bits. C4D was used. Great thread by the way. Great stuff in general, you guys make me work harder every time I see some of your work.

01 January 2004, 05:41 AM
these sessions are great..such an inspiration to do more
thanks all for the incentive

01 January 2004, 05:59 AM
Hi there!

I did more half an hour of tweaking. I believe thatīs it for this one!
The details are modeled in, and not displace or bump maps.

Hereīs a close, and wire of the same:

Iīll try and post better renders of him later today, if I have the time.

01 January 2004, 06:54 AM
Always heard of speed modeling but never did it. My hat is tipped to all of you who Participated!!

Here is my entery. Maya 5 / 2hrs 55 min =/

It's got "Birthing hips" LOL

01 January 2004, 08:24 AM
wow, just squeaked this one in. i saw the thread today at work and thought that i'd do it after i got off. didn't notice the deadline.
2hrs 45min in 3d studio max. mostly tweaked primitives and spline modeling.
concept by robert wilson

01 January 2004, 09:59 AM
Originally posted by m@.
insseuv : thank you. It was rendered with VRay. The material is a standard VRay material with fresnel glossy (0,9) reflections. And put a bunch of VRay lights around. That's all :)

Thank you very much m@, u rule ! :beer:

01 January 2004, 10:24 AM
couldn't resist a little thread like this one so here goes.

Best speed topic yet imho


01 January 2004, 11:06 AM
Ahh... but is your robot alive?

Pillbot wakes up (avi, 275kb) (
Pillbot wakes up (quicktime, 253kb) (

01 January 2004, 11:20 AM
That stuff is sweet.
As for my humble entry, a little light and proceedural texturing did a world of good. The lighting was inspired by the talented ShawnYe over at

01 January 2004, 11:47 AM
I love your animation. Short and sharp!

01 January 2004, 12:29 PM
my little brainbot chicken walker dealie
3 hours of modeling
brain is just a bump map

01 January 2004, 01:00 PM
silly me, why cant i edit my own post?? thats a bit dumb,

01 January 2004, 01:27 PM
heck that was fun. Im definetly in on the next one:)

3.5 hours for the modeling and rendering and post and such...i know i went a lil over, but im not as speedy as i would like to be and thats what this practice is for:)

01 January 2004, 03:02 PM
ila your robot rocks :)

so here is my little robot 2:15 maya

01 January 2004, 03:11 PM
:) Thanx a lot Swag. cheers.

01 January 2004, 04:24 PM
Here is my TurtleTech(r) Spy And Attack Drone. Done in 1:51. Modeled in Lightwave. The textures are just some presets.


01 January 2004, 04:43 PM
felt like doing something other than the typical menacing droid, mech or body armor.
I dug up some old sketches of a bot design, the totbot, inspired and heavily influenced by Gendy Tartakovski's Powerpuff Girls and Brian Taylor's Rust Boy.
3 hr. 10 min. Modeled in Wings3d. Rendered with Yafray.

01 January 2004, 05:47 PM
ohhhh run run robzilla is comming

01 January 2004, 07:52 PM
Here is my Bender :)
Modeled in LightWave in 1h 7min :D

01 January 2004, 11:39 PM

Decided to take part on this cause the "robot freestyle" sounded so cool. Used more time to think what to model than to modeling itself. I did a cleaner bot.. or maybe somekind of maintenance unit called Botmop. Built from bucket, some lenses and a mop...of course there are huge amount of hightech insinde ;) and the rest of the body is missing.. so this is just a head part.

This model is done in Rhino/rendered in 3Dmax, took me 1hour 15min to model. I know I should train lowpoly instead of nurbs but well .. next time :)


01 January 2004, 12:12 AM
Originally posted by chaoticBrain
here is my shot at this speed modelling session
this is a turbo jetpacked robot
3d max 5 + brazil
concept, modelled, textured and rendered in 3 hrs.

First render

hehehe that's great ... no offence to anyone else. but this is top of the line. you got my vote.

01 January 2004, 03:19 AM
Sorry about posting this again (i had to fix my host problems)
I'm not tryin to rack up posts or anything :rolleyes:

For you all that didnt see it earlier. Again sorry for posting this twice.

Spark (

01 January 2004, 04:25 AM
Well here is my final based on the time limit. I really liked this challenge! Lots of great modellers out there! :bowdown:

Modelled and rendered in 3hrs. with trueSpace6.6.

Right robot is my 2nd character ever modelled and was for the challenge. Left robot is my first which I did just last week and is based on a small army man sized plastic robot I found in my backyard while digging a garden. I think he is from the 50's. I still need to rig and pose both. Hope you like them!:)

01 January 2004, 07:14 AM
You definately got the "Old School" robot going. Very cool for your second character. As for the rest of the entries, "WOW"! :beer:

01 January 2004, 08:36 PM
Hi, here ist my little Robot, make in Cinema R8.5, it took me 3h but i am still a noob so i am happy with it :applause:

01 January 2004, 10:32 PM
Lots of cool models here. If it hadn't been for a character
animation assignment at school I would have gone for it myself.

01 January 2004, 12:32 AM
wow..i really like your robot morph...thats one good robot for being a noob.

01 January 2004, 08:45 AM
3 hours modeling.

Maya 5.0

01 January 2004, 10:11 AM
Spider have 8 legs!


Nice bot...

01 January 2004, 11:13 AM

01 January 2004, 01:35 AM
well i guess this theme is finished and i missed it...
but last night i thought i'd have ago at knocking something out....wanted to finish...but last night at 3hrs in...didn't have any tweaks, materials, render! jeez...its so hard.
its the main head then in nurbs and then copied many times...and cut up at differing nurb levels...then used pieces to create...face mask, face guard, skull cap, wires(using ditools), eye socket i used from an earlier model...main eye tried to get fly eye style but hard to see...then used jenna to place eyes/scanner array...tweaked tonight...along with little detailing...pipes..etc.
the internals of the model are a pig ugly mess...but guys can't see that.

love the work you guys have posted...some stunning stuff...glad to see c4d represented by some v talented guys out there.

01 January 2004, 12:36 PM
very good model, can u show more screens please ? :thumbsup:

01 January 2004, 02:27 PM
well i never did any screen shots...but i have gone back and deconstructed the method for ya...hopefully it will give you some insight into the trickery of it areas of the model...interation/arrays of detailing i said the inside is horrific...anyways hope you like.
things like jennas mesh array allows you to drop objects onto a polys surface speeding whole process, ditools trickery using displinegen with contourfinder helped me create spline wires v quickly...which makes it look more filled out. reselector plugin allowed me to select random areas of the skull cap then i extruded with variance a few times on a few different layers and combined them...again all speeding up process, but allowing model to have peachy detailing. Dunno if this would be considered cheating or not really i'll let you guys decide...i see it similar to some of you guys using zbrush to detail nodules or whatever bumps...well thats my take anyways.:shrug:
220k pic.

02 February 2004, 08:08 PM
hii send my robot,
thank and i wait sugesstion and commonent.:bounce:

02 February 2004, 11:15 PM

I'm amazed by the amount of complexity you guys achieve in only 3 hours, and I just wanted to show my admiration.
I really don't think I could get that far.

keep up the good work everyone... and long live speed modeling sessions!


02 February 2004, 02:47 AM
Been a bit of a lazy skag these days so I thought I'd do some stuff for this speed challenge. C+C would be appreciated if you guys can do so.

02 February 2004, 02:50 AM
Here's a bird bot. Again C+C

02 February 2004, 02:52 AM
And here's. I did a shonky back view and modelled the rest to somehow make it work.

02 February 2004, 09:19 AM
bravo TheGreenGiant, very original models !! :applause:

03 March 2004, 03:12 AM
Yea very creative and original! :)

03 March 2004, 03:12 AM
Yea very creative and original! :)

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