View Full Version : Best Approach??
06 June 2002, 03:41 PM
What would be the best way to take a 3D wireframe autocad drawing into photoshop for rendering?
It is a drawing of a house,
06 June 2002, 04:17 PM
If you can export the vector information from AutoCAD as an EPS file, then you can use it in Photoshop by making a new document, and using the Place command. :)
06 June 2002, 04:35 PM
Yes I think you can export to EPS, but wouldnt there be lines that i wouldnt want ? like from the other side of the house etc?
06 June 2002, 05:01 PM
Ummm... I'm not quite sure what you mean :surprised
It would appear in Photoshop exactly how it appears on your screen, surely...
06 June 2002, 05:11 PM
sorry, i mean i suppose i would have to go into illustrator first and take out some not needed lines,
06 June 2002, 05:35 PM
Dont export to EPS, use the PLOT command and plot to "file" as an EPS... then you have the option to "remove hidden lines". Et viola.
06 June 2002, 06:07 PM
I have a solution for you which will probably work best, it has to do with a function in Rhino called "Make2D" which allows projection of any set of splinecurves onto the construction plane from any angle the camera happens to be pointing at it.
These curves, once projected, can be exported to .AI and used either in Adobe Illustrator, Corel Draw or XARA to convert to Raster before bringing them into Photoshop.
Rhino will import the DWG file directly.
You can download a fully functional demo of rhino here: http://www.rhino3d.com
And if you don't have a vector illustration program to enit the .AI file you can download a fully functional demo of XARA here: http://www.xara.com
06 June 2002, 06:27 PM
Grey, thanks that sounds good,
i have illustrator so that wont be a problem,
could you show me a sample of this "make 2d" thing please
06 June 2002, 07:14 PM
rendering of the Primitives...
and here's a screencap with the curves projected according to the view:
I can email you the .AI file I created using them if you like.
06 June 2002, 07:17 PM
yes please m8, thanks
06 June 2002, 07:17 PM
I need your email address :D
06 June 2002, 07:18 PM
06 June 2002, 07:22 PM
you've got mail :bounce:
06 June 2002, 07:26 PM
so you started with the Ai file and projected it?
06 June 2002, 07:32 PM
I started with 3D models, and projected them onto a flat surface based on the Camera view.
the resulting 2D curves were then exported to .AI and sent to you.
06 June 2002, 07:34 PM
it just looked a little distorted,
would it be possible to have it at this view, but just the facing lines showing?
06 June 2002, 07:43 PM
I know why that happened...
I'm resending the file!
When I exported it I said "snapeshot of screen" and did it from the perspective screen... like a dummy...
yes you can get exactly that view.
06 June 2002, 07:53 PM
thats grey for you, the know it all xarafiend. :)
hey xarafiend... that sounds kinda cool, like a quake villian...
I'm sure there's another workaround involving importing a simple render with high contrast colors applied to each face, then screwing with levels and channels in photoshop, but that would take far too much tinkering to get right, so listen to grey.
06 June 2002, 08:57 PM
ok ive done it,
i used the plot way, as stated by Master Zap, thanks :)
here is the eps,
06 June 2002, 08:58 PM
i took the eps into illustator and took out the un needed line etc and here is the final ready for texturing in photoshop,
06 June 2002, 10:44 PM
Ok ive made a start on adding some colours and a little noise to give it a texture,
Do you think I am approaching this in the wright way?
How do you recomand I get the detail and shadows in etc?
06 June 2002, 11:06 PM
Changed the colours to match my house more,
06 June 2002, 12:16 AM
very very nice!
06 June 2002, 11:42 AM
Thanks Grey :D
Do you have any sugestions on how I could go about to make this more visualy realistic?
Keep in mind this hole thing is mearly a test exercise, I will start the final once the full 3D drawing is complete in Autocad.
01 January 2006, 10:00 AM
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