View Full Version : Iterations down to Zero
01 January 2004, 03:24 PM
Is there a max script out there to set the iterations down to zero on every object in the scene without having to click on each object? I have about 500 or objects in a scene and don't have time to click on each one.
01 January 2004, 07:08 PM
Which iteration are you referring to? Please be more specific
01 January 2004, 07:12 PM
The iterations are on using Nurms Subdivision for Editabe Polys. More specically the display one.
It would be nice to have a utility to be able to record the vaules they are at now for both display and render and then be able to put then down to zero and back up again.
01 January 2004, 10:11 PM
you can toggle the "Use NURMS Subdivision" checkbox using this code:
$.surfSubdivide = false
$.surfSubdivide = true
Simply select a bunch of editable polys and execute one of the above lines ;)
01 January 2004, 03:33 PM
That works well, except it dosn't go in to groups. Is there a way to do that ?
02 February 2004, 02:45 PM
head over to www.scriptspot.com and look for meshsmooth control
02 February 2004, 07:53 PM
I tried it but it dosn't seem to work. It says the script is for Max 4 and I'm running Max 6. That is my guess as too why it dosn't work. Anyone want to update it to Max 6 compatibilty? Or I might take it on myself but I havn't done any max scripting before so I might be a nice learning project.
01 January 2006, 06:00 AM
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