View Full Version : Vehicle : F-360 Modena

01 January 2004, 12:33 PM

This is my latest work : Ferrari 360 Modena
3ds max 5
Default Scanline Render





Any Comments ???

01 January 2004, 12:33 PM
And a wire...

01 January 2004, 02:34 PM
Nice model man. But u should redo the glass material..... I thing there is something wrong with it. Add some wider windows gums they should add some realistic touch to the beautiful body. :rolleyes:

01 January 2004, 04:06 PM
Thanks Sqwall

01 January 2004, 04:38 PM
very nice on all of them. I think the black one would stand out more if you rendered it in a white environment like the red one. the blue one also.

just my 2 cents

01 January 2004, 06:59 PM
hoho great one! is that polymodelled?
btw i see an error here-->

but still very clean:thumbsup:

01 January 2004, 07:49 PM
beautiful! i love it! and i'll own one, one day.

01 January 2004, 09:37 PM
That's awesome.

I think the 360 is a beautiful car, and you represented it well. I especially like the yellow version, that angle makes it look stunning.

You have a good amount already, but more of the obscure details like the weather stripping around the windows and such would bring out the 'depth' of your car 10 fold.

02 February 2004, 08:43 AM
Thanks for replies everybody.
genix: yes, that is poly modelled. and that error happend because meshsmooth value is just 1 (my computer is very slow)

02 February 2004, 03:00 AM
very nice the ligher background makes the details on the black car stand out much more. it really is beautiful

02 February 2004, 06:09 AM
Great car.. great model :applause: keep it up

02 February 2004, 10:35 AM
review your glass material, and i'll be perfect....

try to fix those modeling errors that genix showed ;)

Good work!:thumbsup:

02 February 2004, 01:14 PM
i think u should fix t glass material of t headlights, they ar very transparent, almost cant see it

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