View Full Version : Environment: Wolfernzberg | WW 2 Set
01-21-2004, 08:16 AM
I have been working on a world war 2 set. Would love to know what you think of it.
Any comments and crits, highly appreciated.
01-21-2004, 08:17 AM
everything is lined up... more chaos wouldnt hurt
Kinda simple, but looks nice.
I think it would help to show a lightsource, with renders, and a camera that is positioned how you would see it in a game. (3rd person, 1st person, whatever)
01-21-2004, 03:27 PM
Its looking good but one thing that strikes me funny is the height and length of the buildings as compared to the width. Tall and long but skinny, it looks funny to me. Were german buildings constructed like this in the WW2 period? It just seems like a mansion would be much larger. I dont know, just me 2 cents.
01-22-2004, 07:43 AM
Thanx a lot for your responses.
MK2: I will look into adding more chaos but as this set was made in 1942 , me thinks thats going to be a bit hard.
For more info go to www.vfs.com/~abhinavc/worldwar2.html
Neil: I still gotta do the lighting for the scene. Presently, I have just used the default lights. I will put up a render that shows the 3rd person view
Big d: thats wierd. May be its the angle of the camera thats causing this problem
01-22-2004, 07:49 AM
For more info on the wire frames,texmaps and more please visit
I'd like to make a suggestion in order to save the forum from clutter.
You've made several topics with this same work, showing the updates in each new thread. Generally, people stick with the original thread, and post replies with the updated work later on. It is acceptable for you to edit the original post with, "UPDATES ON PAGE 4." This way it keeps everything clean and clear.
You could ask a moderator to merge your threads together. I think there have been three at least, just about this project.
01-17-2006, 06:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.