View Full Version : Battlefield 1942 Mod: Tides of Darkness
01-21-2004, 06:38 AM
Hi, I'm senor freebie from Tides of Darkness. We're currently in need of anyone with skills in skinning and/or unwrapping for work with our mod.
We're currently undecided on our engine but have a lot of work done ... models, sounds, 2D art. We're a democratic team and new-comers are free to make their opinions heard.
other work by members (http://mods.moddb.com/gallery/2558/?start=0)
our forums ... go here to apply to join (http://www.207th-infantry.com/forums/)
My contact details:
AIM - senor_freebie
ICQ - 129392555
MSN - email@example.com
yahoo - j_hexen
email - firstname.lastname@example.org
Feel free to contact me with any enquiries
Here are some examples of the level of quality we expect:
An assault rifle with an underbarrel grenade launcher
Modelled by me, skinned by Stinger
A HMMWV or HummVee Modelled and skinned by MrMode7
An untextured UH-60 Blackhawk modelled by Badscull
M-60 machine gun modelled by me
01-21-2004, 06:59 PM
Hey Freebie, I see you guys finally decided on a new name. I hope things go well with the new mod.
By the way, this post should be put in the "Collaborative team projects" section - not in here.
(hmmm....where have I seen that Humvee before?, heh)
01-22-2004, 11:46 AM
01-22-2004, 01:23 PM
yeah freebie, i'm glad your getting your shit together, i want to make some more stuff for you (when i have time, lol)
01-23-2004, 12:52 AM
Sam, have you flown the Comanche you modelled yet?
01-23-2004, 01:40 PM
yep, just yesterday in fact. i found it easier to fly than the ones in DC. there might be the possability of me making the texture and unwrapping my Su27, were have to see.
01-17-2006, 06:00 AM
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