LC #42 Pipers Alley

View Full Version : Battlefield 1942 Mod: Tides of Darkness

senor freebie
01-21-2004, 06:38 AM
Hi, I'm senor freebie from Tides of Darkness. We're currently in need of anyone with skills in skinning and/or unwrapping for work with our mod.

We're currently undecided on our engine but have a lot of work done ... models, sounds, 2D art. We're a democratic team and new-comers are free to make their opinions heard.

other work by members (

our forums ... go here to apply to join (

My contact details:
AIM - senor_freebie
ICQ - 129392555
yahoo - j_hexen
email -

Feel free to contact me with any enquiries

Here are some examples of the level of quality we expect:

An assault rifle with an underbarrel grenade launcher
Modelled by me, skinned by Stinger

A HMMWV or HummVee Modelled and skinned by MrMode7

An untextured UH-60 Blackhawk modelled by Badscull
M-60 machine gun modelled by me

01-21-2004, 06:59 PM
Hey Freebie, I see you guys finally decided on a new name. I hope things go well with the new mod.

By the way, this post should be put in the "Collaborative team projects" section - not in here.

(hmmm....where have I seen that Humvee before?, heh)

senor freebie
01-22-2004, 11:46 AM

01-22-2004, 01:23 PM
yeah freebie, i'm glad your getting your shit together, i want to make some more stuff for you (when i have time, lol)

senor freebie
01-23-2004, 12:52 AM
Sam, have you flown the Comanche you modelled yet?

01-23-2004, 01:40 PM
yep, just yesterday in fact. i found it easier to fly than the ones in DC. there might be the possability of me making the texture and unwrapping my Su27, were have to see.

CGTalk Moderation
01-17-2006, 06:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.