View Full Version : Battlefield 1942 Mod: Tides of Darkness
01 January 2004, 06:38 AM
Hi, I'm senor freebie from Tides of Darkness. We're currently in need of anyone with skills in skinning and/or unwrapping for work with our mod.
We're currently undecided on our engine but have a lot of work done ... models, sounds, 2D art. We're a democratic team and new-comers are free to make their opinions heard.
other work by members (http://mods.moddb.com/gallery/2558/?start=0)
our forums ... go here to apply to join (http://www.207th-infantry.com/forums/)
My contact details:
AIM - senor_freebie
ICQ - 129392555
MSN - email@example.com
yahoo - j_hexen
email - firstname.lastname@example.org
Feel free to contact me with any enquiries
Here are some examples of the level of quality we expect:
An assault rifle with an underbarrel grenade launcher
Modelled by me, skinned by Stinger
A HMMWV or HummVee Modelled and skinned by MrMode7
An untextured UH-60 Blackhawk modelled by Badscull
M-60 machine gun modelled by me
01 January 2004, 06:59 PM
Hey Freebie, I see you guys finally decided on a new name. I hope things go well with the new mod.
By the way, this post should be put in the "Collaborative team projects" section - not in here.
(hmmm....where have I seen that Humvee before?, heh)
01 January 2004, 11:46 AM
01 January 2004, 01:23 PM
yeah freebie, i'm glad your getting your shit together, i want to make some more stuff for you (when i have time, lol)
01 January 2004, 12:52 AM
Sam, have you flown the Comanche you modelled yet?
01 January 2004, 01:40 PM
yep, just yesterday in fact. i found it easier to fly than the ones in DC. there might be the possability of me making the texture and unwrapping my Su27, were have to see.
01 January 2006, 06:00 AM
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