View Full Version : 3 vray pics with DOF

01 January 2002, 11:20 AM

coments are welcome

01 January 2002, 11:27 AM
great work. especially the one with the nails. love the texturing.

01 January 2002, 11:28 AM
wow.. can you share with us a snapshot of Vray settings you are using?

01 January 2002, 11:38 AM
pascal blanché: itīs almost standard setting...just up the quality alittle and set the DOF target length, and iīve used vray lights.


01 January 2002, 11:40 AM
k. can you tell us a bit about vray lights? do you usually use box or sphere? and the u v w size means what? (don't use them that much as you see ;) )

01 January 2002, 11:46 AM
pascal blanché: I have used sphere on these pics just because itīs more simple i guess :) i havent tested much with it so i guess i dont know more than you really :) i just think itīs missing some usefull setting like shadow density and attienuation.

I tested SSS in vray also, and itīs very cool :)


01 January 2002, 11:48 AM
an dreal focal deformation too (fish eye ;0 ) thx for the help, grat pictures you did there!

01 January 2002, 12:41 PM
that looks come the shadow shows transparency on the ball thingy? evenb though the object is translucent the shadow would be solid...

any idea of times on these?

01 January 2002, 03:05 PM
i like first one... like a miniature set for good old stop motion model-cartoon

01 January 2002, 04:08 PM
Damn.... your work is very cool !!

01 January 2002, 05:09 PM
That nail picture is sweet as... :D

The sunken nail looks really nice - excellent little touches around the wood "fibres"...etc. Superb!

As moojuice said - the shadow on the SSS image looks a little odd, almsot like a skewed reflection... is this normal?

01 January 2002, 06:04 PM
i like the house dude, looks like a photo of maquette, like the little houses behind the rails of electrical hobby trainz.

ultra cool man


01 January 2002, 06:28 PM
sorry, guess I am out of the loop. What is vray? and what package is it for? Those renders look killer.

01 January 2002, 06:42 PM
vRay is a new Renderer for max being developed by Chaotic Dimension.

01 January 2002, 06:48 PM
cool thanks. Maybe its time to re-learn MAX =)

01 January 2002, 06:51 PM
nah....why bother?


01 January 2002, 07:19 PM
you wont regret it Daryl.. you won't !! it is exactly the kind of stuff I was always look for on max.. great renderer , pretty fast, and really easy to use!! boost your picts buddy ;)

01 January 2002, 07:25 PM
and while you're at it...pick up the Alpha of Brazil and have a blast setting up your scenes like never before.


also check out :
available for Maya and max...

01 January 2002, 09:04 PM

01 January 2002, 09:04 PM
helluva nice!

the textures are really sweet. Where do you get the wood textures. Did you make high res photo's yourself?

Mind posting some wireframes?

01 January 2002, 04:00 AM
Gladiool: i made a tutorial on how i made the Saab, so there you have some wireframes. the tutorial can be found on my site
And about the texture, yes i made it myself by puttinga piece of wood in the scanner :)


01 January 2002, 03:02 PM
great pictures grid you did a great job with Vray but I would like to know your render time for each of the images posted and especially the sss images (because it's time consuming to have a fine render...)

thanx a lot grid

01 January 2002, 03:11 PM
mickatt: the house was rendered in 3 hours on a PIII 800mhz
the model saab was rendered in 11 hours on a Dual PIII 733mhz
and the nails i dont have any rendertime on.
And the same goes for that sss pic but it was quite long because i rendered it over night and used very high setting on everything,(so i guessing about 5-7 hours)
but you can get quite good results on fast render setting also.
this pic here was rendered in 5m 23s on the dual 733mhz

01 January 2002, 03:23 PM
Could send me your setting from your map please...

because when I push the subdivs on the glossy param the rendering break down...

and if I have low subdivs the rendering was noisy...

thanx a lot for your fast answer GRID...:)

01 January 2002, 03:53 PM
I'm trying to figure all of this out too,, played with it last night,, got a nice red ball,, but soon as I render one of my cars it broke up into dust particles,,, not sure what I did I started over with basic settings,, with DOF off this time,, and it seems to be working fine,, well not too sure about fine since I'm stuck at work and its rendering at home,, I'll post my results when I figure this out,,,

Did I miss something or are there new lights under the creation tab. I didn't really look,,, just used defalt omni lights and a sky map on the background enviroment... It seems too be pretty quick,,, thanks for all the help.

any screen captures of the menu would be cool,, =D
good stuff GRID,, just crazy

01 January 2002, 04:12 PM
Very impressive renders! Is there any kind of time lock on Vray? Is it similar to Brazil 60 day trial periods? Are all features useable on the release, like SSS, HDR, Caustics?

01 January 2002, 04:56 PM
Found out for myself, Feb 1 2002, less then a couple of weeks to try it out, better than nothing! =)

01 January 2002, 07:38 PM
Mighty impressive. especially the 1st one. Very very good lighting.
i actually thought it was a photo. The nails are also awesome.

01 January 2002, 01:55 AM
wow cool cool~~~

01 January 2002, 04:09 PM
Who can tell me to How post pictures on here? Thanks so much!
I am less than intelligent! So please! Thanks for everybody!

01 January 2002, 04:13 PM
use this minus the quotes and the spaces in the "img" tags...

"[ img ]http://your address to your image here [ /img]"

01 January 2002, 11:49 PM
Thank you very much!

Sorry Do it Like this below?

[URL=http://]"[ img ]http://your address to your image here [ c:\001.jpg]"

sorry Is it must use a such way that "http" to post?
But my pictures in my computer.But for I only send to in the website first. Then post it's link at here?

01 January 2002, 03:12 AM
ligths! cameras!.... Action!!

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