View Full Version : Double Transform on Spline IK


gonk
01 January 2004, 09:13 PM
Hello,
I'm having a problem with a double transform on the Spine of my character. I was creating a Spline IK Backbone like the one in Mr. Schleifer's DVD.

Everything was working fine until i constrained the hip control to the Root joint. Once i did that, when i translated the hip control the Spline Backbone was being double tranformed. I used the jsConstobj to constrain, and then i tried the parent constraint. Each gave the same results.

Any idea how i can get rid of this?

john_homer
01 January 2004, 11:05 PM
you should probably be constraining the Root joint to the hip control.. not the other way round... you need the hip control to animate with..

.j

gonk
01 January 2004, 11:13 PM
sorry. That is what i meant to say. Root to Hip.

jschleifer
01 January 2004, 03:43 AM
check and make sure the curve isn't a child of the joints.. if it is, you'll certainly get double-transforms. :)

Goon
01 January 2004, 08:35 AM
holy hot damn!!! I was just about to ask this same question.

thanks a bunch Mr. Schliefer.

gonk
01 January 2004, 10:22 AM
Thanks Jason! That was the problem

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