i need help on camera texture mapping with max 5. I want to use a photograph an put i little camera mouvement in it (zoom and small travelling). I can creat a camera texture mapping for still images without problem, but i have terrible problems when i want to move my camera. In this particular case, can you tell me if my materiel texture must be set to "environment screen" or just "texture", and if i need to use the "modifier-texture camera" or the "world texture camera" on my objects ? It work for some objects (the one who are in front of the camera) but not with the perspective ones. can you help, or point me on a good online tutorial ?
Thanks folks !