View Full Version : camera texture mapping

01 January 2004, 09:42 AM
Hi all,
i need help on camera texture mapping with max 5. I want to use a photograph an put i little camera mouvement in it (zoom and small travelling). I can creat a camera texture mapping for still images without problem, but i have terrible problems when i want to move my camera. In this particular case, can you tell me if my materiel texture must be set to "environment screen" or just "texture", and if i need to use the "modifier-texture camera" or the "world texture camera" on my objects ? It work for some objects (the one who are in front of the camera) but not with the perspective ones. can you help, or point me on a good online tutorial ?

Thanks folks !

01 January 2004, 05:38 AM
you could try making a plane infront of your camera and applying your enviroment texture to it.

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