01 January 2004, 09:20 AM
Instances are very bad on objects that need deformers, skinning, etc. So get rid of 'em
I believe instances are known by looking at the hypergraph. Instead of showing a grey block for each object, the hypergraph shows one grey block object with the instanced objects in purple with dashed lines connecting them to the grey block object.
Another way to tell what is instanced is by going into component mode and select an objects vertices. Since instanced object inherit the same shape, selecting one objects vertices will select all instances vertices in the viewports.
To get rid of an instance, one by one select each instance object and duplicate it with "copy" mode instead of instance. Then delete the old instanced object. Don't try and select all instanced objects at once and duplicate, this will duplicate the instance objects creating two sets of instances. (not what you want)
01 January 2004, 04:07 PM
That's it Burke! I KNEW there was a simpler way of doing this and a reason for it! Thanks so much for your help. It has been most appreciated. Pax!
01 January 2006, 05:00 AM
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