XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Dndd (a Scent Of Fantasy), Aldaryn (3D)

01-12-2004, 03:46 PM
http://www.cgnetworks.com/galleryimages/42326/DnDD_medium.jpg (http://www.cgnetworks.com/galleryimages/42326/DnDD.jpg)

DnDD (A scent of fantasy)

Hi there!

I've recently finished this image...

1024x768, A closeup (http://www.abbys.atw.hu/final.1024x768.jpg)
1024x768, Wider perspective (http://www.abbys.atw.hu/final.1024x768wide.jpg)
1280x1024, Original render (http://www.abbys.atw.hu/final.1280x1024.jpg)

...was modelled in MAX, PS for texmaps, and VRay to render it out...

So, hope you like it....

- A.

01-12-2004, 04:04 PM
Great render!

Very realistic!

Love the lighting!

Can we see a wire please?

:thumbsup: :thumbsup:

01-12-2004, 04:31 PM
I know that this is a rendered image, but i still can't believe it :eek:
It's perfect, absolute no critics, choice award i say :)
( koh-i-nor pencil r00lz |) )


Csak az a két hátom piszokfolt zavar, nemtudom miért, de mindig le akarom törölni a monitort amikor meglátom mert azthiszem azon van ;)) (ez már az abszolút szőrszálhasogatás határát súrolja de kikívánkozott belőlem :P) megmutattam jópár embernek, kb ketten hitték el hogy nem fotó |)


01-12-2004, 04:43 PM
dead links man :hmm:

01-12-2004, 05:07 PM
Fantastic. The material on the bag, the shape of the bag straps.. And the dice look really nice!

In fact.. you sure this isn't a photo?!?

Great job!!!

01-12-2004, 05:11 PM
Hi man!!

I think it's your best work (maybe in cgtalk :)). I love it!!!

Vajon ki szavazhatott közűlünk egy 5-össel?? Hmm... ki tudja?? :)
Mégegyszer, ha rajtam múlna már a galériában lenne... na várjunk egy fél napot és ott lesz! :)

01-12-2004, 05:11 PM
Just my luck, as usual...: links were good, Server gone mad... ;) Uploaded them to another server (with an ugly adv. banner... ), until my server gets back online...

..still rendering a decent, good lookin' wireframe... I'll post it when it's done, with a flat shaded+wire viewport image...

- A.

01-12-2004, 05:18 PM
great one :love:

01-12-2004, 05:25 PM
Awesome render, you've got a really nice style!

01-12-2004, 05:32 PM
It s unbelievable god job and very realistic!
No any crits! Congratulation!
Keep it up! :beer: :drool:

sorry for my bad english

01-12-2004, 06:20 PM
Hey Man!
I have already told you everything bout your scene...perfect!
We are lookin forward to your next project!

and folks...do not forget: he is hungarian!!! :P


01-12-2004, 06:24 PM
Hi Aldaryn!

This is very very Fantastic Work! :thumbsup:
Bíztam benne hogy felteszed a képet. Lassan jön a kezdőoldal és az Award. :scream:

01-12-2004, 06:26 PM
You got me a background! Thank's for this tribute to DnD! (I wouldn't use the yellow D20's though... terrible contrast :rolleyes: )

Hope to see more! (could you make one with D10's as a tribute to D10 based RPG's? ;) )

01-12-2004, 07:07 PM
it's beautiful. no crits here

01-12-2004, 07:12 PM
Ez várható volt! :) 5 csillag kezdésnek!
Nagyon jó!

:bowdown: :bowdown: :bowdown:

01-12-2004, 07:21 PM
Thanks for the cheers everyone...

Frenkie: Hey man! Trim the patriotism! You do know, it can alwas sound like nationalism, if you force it so much, and thats a bad thing, believe me... Just keep it silent, calm, and proud. As it should be.... anyway, don't get me wrong. Your welcome, couse I know yu well.

Thekkur: Good to see you liked it that much. At the begining, it was planned to have all kinds of dices (d4, d12, d10, ec...) around, but the lack of time... always the lack of time. This is why I've put the maps and plans under the dices instead of a specific character sheet. To make the image somewhat "rule system independent..." ;)

Here are some wireframes of the image:

http://www.artistpub.hu/content/miscimages/19/719_s.jpg (http://www.artistpub.hu/content/miscimages/19/719_l.jpg)
http://www.artistpub.hu/content/miscimages/20/720_s.jpg (http://www.artistpub.hu/content/miscimages/20/720_l.jpg)

01-12-2004, 08:10 PM
simply too good!!!!!!!!!!!!!!!!!!!!!!!
the semi transparent materialed dice with yellow and blue color are just awesome.in fact the image quality is so good that it looks like a photo.
gr8 work :bowdown:

01-12-2004, 08:11 PM
Photorealistic for sure, i wouldn't have believed you without the wires, you get a plug from me, fantastic job, congratulations :)

01-12-2004, 08:12 PM
just curios ...........
what software are u using?

01-12-2004, 08:18 PM
one of the most realistic images I've seen! thumbs up. And you use cretacolor pencils ;) those rock!

01-12-2004, 08:20 PM
hey where are the 4 sided dice?! :P

nice render

01-12-2004, 08:21 PM
the bag is awesome, looks like you used a falloff map for that? very good work

01-12-2004, 08:26 PM
Very photoreal... :D

Have you posted it over at the Vray (http://www.chaoticdimension.com/forums/phpBB2/viewforum.php?f=4) forum? You should!

01-12-2004, 08:27 PM
aztamindenit.... ez überfasza !!! :beer:

01-12-2004, 08:27 PM
Ahh.... that image makes my RPG-nerve twitch like hell :D

Very nice render, excelent texturing/shading!

01-12-2004, 08:33 PM
This is stinking sick!!!

I haven't seen anything this realistic in a while.. or ever O_O

01-12-2004, 08:35 PM
It's all about those caustic effects!
Very nice work on the materials too.

Could use some different dice, heh heh.

01-12-2004, 08:43 PM
Vray for 3dsmax 6 ??????

AD&D for ever :thumbsup:

01-12-2004, 08:43 PM
Amazing image... totally convincing.

As a personal preference, I'd tone down the bump on the wood table, but there is nothing there that indicates it's a CG image.

Excellent job!

01-12-2004, 08:45 PM
K, i don't want to sound stupid or anything..but I'd add different shapes of dice like 4 sided or 6 or 12. I know its a dumb detail but it's one of the first things I thought of (being a big DnD fan :P)

Other than that, awesome work.


01-12-2004, 08:48 PM
what a great job !!!!:eek: :eek:

and so nice detailled

01-12-2004, 08:57 PM
The lighting/shading is spot-on. Perfect.

01-12-2004, 09:04 PM
This is fantastic looking. How long does this sort of project take, modeling, maps, and lighting wise? 10 minutes, a day, and week?


01-12-2004, 09:10 PM
This one rocks my mind!!! I LOVE it!!
Heck, I love you went completely overboard and modelled dirt and little things like that... and those numbers on the dice! I was shocked to see they were actually maps? How the heck did you do that! .. In my everlasting quest to render photoreal, you are a real example!

01-12-2004, 09:11 PM
Me and my flatmate just had an argument. He swore that was a photo.... then I showed him the wire renders. (which look great too, almost looks like paper/origami :p)

My only suggestion, and I really have no right to judge, but the bag doesn't quite fall right with the die that is half-in-half-out. That and/or the light that falls on the bag coming through this die seems too light/reflective.

Something around that area arouses suspicion.

But really, it's great, very nice work!! (must of taken days to render :D)

01-12-2004, 09:13 PM
Very nice. The details help sell the realism.

This image has a +2 against ogres!

01-12-2004, 09:19 PM
All the dice are 20 sided. :rolleyes:
What kind of game would THAT make?

Before you think I'm serious. This is of course grade A work!

01-12-2004, 09:20 PM
Excellent rendering!

My only crit is that I'd like to see a variety of dice such as 4, 6, 10 sided dice.

01-12-2004, 09:38 PM

so realistic!! you even modeled some dust, or are they pieces of the eraser :s

great job!!!

01-12-2004, 09:53 PM
Can't believe that this is CG

01-12-2004, 09:56 PM
Heya, excellent image, i'm falling for this one, just reminds me of my old roleplaying days : )

Fun thing is i have a dice bag almosts like this one... just one thing, though, as already noted, there should be a lot more than just 20 sided ones, i mean, no role play ever got played with only one kind of dice...

anyhow, and apart from this, great image !


01-12-2004, 09:57 PM
Impressive !!
excellent work on modeling texturing en rendering.
looks like a photogragh, despite the fact that the litte bag looks a bit less realistic, I mean the shape and surface is too regular and perfect compared to the texture.

good job :thumbsup: :thumbsup::bounce: :bounce:

01-12-2004, 10:00 PM
Great image.

I would add a little more bounce light from the paper so the underside of the dice that are resting on the paper are not so dark. Also don't forget about the 6, 8 and 10 sided dice!

01-12-2004, 10:14 PM
one word for me: INCREDIBLE!!!!!

Without the wire I've thought it was a photo :cry: :cry:


five stars for me :D


01-12-2004, 10:29 PM
There is absolutely nothing wrong with this image. It is easily the most realistic render I have ever seen. Honest.

01-12-2004, 10:29 PM
Wow! Really great image! :bowdown:

My only crit is that the dice look too new, the dice in my bag always got scuffed up and had tiny scratches from rubbing against each other all the time.

01-12-2004, 10:31 PM
Simply beautiful - very, very convincing. The only critique I have is that the leather on the bag seems to lack thickness - other than that, this could easily pass as a photo.

Once again, beautiful work!


01-12-2004, 10:36 PM
Ohhhh, this brought back memories of endless nights and weekends in my buddy's basement, playing AD&D, arguing over rules and shady dice rolls, and getting totally absorbed by the campaign we were running (Ravenloft still has a special place in my imagination). Excellent image! :beer: :beer:


01-12-2004, 10:48 PM
Holy crap!:eek:

Fantastic tribute, and a fantastic piece of work. I'd love to have your leather shader!:D

01-12-2004, 10:54 PM
Wow! Fantastic work! :applause:

01-12-2004, 10:58 PM
I love it... And the number of d20s indicate one thing- This is a DM's bag!

01-12-2004, 11:07 PM
This is one of the most convincing renders I have seen in a long time; great job!:thumbsup: The subtle use of DOF is very nice.

01-12-2004, 11:10 PM
Wow, Actually, I never imagined, that you guys would like this piece of picture so much... It feels quite good, but i'm still searching for my breath. :)

killeratti: The software was MAX 5.0, and VRay for rendering. The few textures were created in Photoshop 7, the the rest of color, diffuse, ect. controll was achieved through procedurals (gardient ramps, and noises)...
Garma: The shaders are VRay shaders, falloff maps were used to simulate fresnel (controll is more accurately) behaviors of reflections. No "specular highliths" rendered, all "light source reflection" is raytraced. For example the bag, it has a very glossy reflection all over it, with some falloff control, to enhance the scattered light alogn the edges...
tyio: Oh, yes there's a VRay for MAX 6 out now, but I haven't really got MAX 6... :)
Renzsu:You've actually spotted the wooden flakes, the small pieces of eraser, and the other ones?! Wow. Cool. Thanks...
Kood: Yep, could be, the illumination there... but the bags folt over the dice is actually wrong. A weak spot, but had no time to twek it right. I know...
Kricket: And again yep. Dices are toooo new. None om mine looks as new either, the texmaps, even the paint of the numbers are scratchless. :(

Oh, and about the variety of the dicec... Icould say, that DnD3 is almost only played with d20, and that's true. Or that I've got a bag full of d20s, as a DM's bag... :) and that's also true... But what really mattered, was the lack of time I had during the creation... In sum the whole stuff was put together in, lets say, 8-9 hours, and a couple hours tweking to get a nice render... I was finished with the othe dice types modelling, but had no time to do the texmaps for them. (Placing every number exactly as it is kinda booooring tooo...)

Again, thank everyone...

- A.

01-12-2004, 11:10 PM
Holy Dooly! Thats a DAMN WICKED render! Absolutely AWESOME work man!

I'm loving the whole piece. :bounce:

01-12-2004, 11:13 PM
Nice work
So real

01-12-2004, 11:26 PM
Really fantastic work!
Even your wire view looks photoreal!:surprised

01-12-2004, 11:39 PM
Just perfect work!!! :bowdown:

01-13-2004, 12:04 AM
very realistic render :thumbsup:

really great stuff :eek:

01-13-2004, 12:34 AM
awesome, love d&d =]

01-13-2004, 12:53 AM
awessome !!!!!

not only is this one of the realistic renderer i ever saw..
but the picture remember me the good old day ..as i was a game master ..

i give 5 stars.. and would give more..if possible..


01-13-2004, 01:04 AM
Wow! That is so real! :applause:

01-13-2004, 01:06 AM
I would kinda like to see the maps you used. very nice work.

01-13-2004, 01:43 AM
I've seen some pretty realistic pics on this site, but there's always one or two small things that give them away. Not this one, though. Everything, from the lighting to the textures, is just perfect. :bowdown:

01-13-2004, 02:07 AM
awsome work!

after staring at this for an hour and telling myself its cg, i found one thing. i think the table is to rough to play on [to textured] like your pencil would go right though the paper...


i think it adds to the scene. an old, unfinished table, a old leather pouch, old style drawings. kinda makes me think if Hobbits played D&D.

01-13-2004, 02:10 AM
yea!i just want to get one!

01-13-2004, 02:16 AM
MY GOD! wow! Yowza! WHAT THE! INSANE! all words that come to mind...you should make tute on rendering cause you obviously know what you are doing, wow simply amazing you get my vote

*reaches over picks up D&D books* sigh...its been too long


01-13-2004, 02:26 AM
realistic image, great work man

01-13-2004, 03:15 AM
I liked the touch of having the little bits of rubber eraser from the pencil scattered on the table. It's those little details which help sell a realistic render.

01-13-2004, 03:33 AM
wow! that looks exactly like a real life photo. good job man :beer:

01-13-2004, 03:42 AM

Looks great, but its too damn clean, dirty up the specular kicks in everything, especially the dice, scratches, nicks, etc. chew up the pencil, bend the corners and dis-color the paper, maybe some torn edges on your pouch...

just dirty that sucker up a bit, and its Golden, :thumbsup:

at second glance, the pouch and the pencil are what stick out the most as CG...

and little bits of eraser? those pencils dont have any, but bits of dirt/dust/grit do make for a more realistic scene, dirty it up, :scream:

01-13-2004, 04:32 AM
Great work. I like this kind of tone very much, very realistic render, depth of field result in view too very stick!

01-13-2004, 04:41 AM
wahoo! awesome!
all the crits have been said already, and there's not many of those! Keep on rockin!

01-13-2004, 05:46 AM
Awesome texturing/lighting work in this piece...totally believable, elegant in its simplicity. My only critique would be the apparent lack of thickness of the bag, as has already been stated...

Would love some details on how you lit this...ie how many lights and did you use HDRI for the illumination(GI) and reflections?

01-13-2004, 07:40 AM
veery realistic work!!!
nice job
but im curious 2 know that which maps did u used?
plz tell us a little about this !!texturing is fantastic!:D

hope u have a nice time

01-13-2004, 07:50 AM

The leather bag is simply gorgeous!!!


01-13-2004, 08:06 AM

Your image is stunning! Or mayby it is just a photo? :)

Very good work!

01-13-2004, 08:12 AM
...again thanks for the crits everyone.

It's totally true, that trere are many faults, and mistakes in the image, but this was how far my talents let me go this time. Maybe next time, couse most of the crits I've got here were some aspects I've already was awere of...
Like the roughness of the table. In the earlier stage, as a WIP, aomeone else mentioned that, and couldn't believe that my table is actually *that* rough! :) But it is. So this is why the roughness was kept that way, and to mask the low resolution of the wood texture... :p

Nothing will ever be perfect, even if it's gets as close to perfectness, as it can, will be the distance infinite. But this what drives us, makes us create. So as I think...

But really, thanks for the comments. Doubt that I will ever change this one, but next time,...

So, a bit about the lights: The main illumination sourceces are 2 area lights, set according to the secondary ambient illuminator, a HDRI image, to match the reflection environment. Also, bright white planes were used to enhance the "specular blooms". The GI was calculated in two passes, a raytraced one to get GI from the HDRI ambient, and a photon mapped one, for the lights. (Also, that was calculated latr as a hybrid). Nothing much. Thats all.
Also, it seems that I've forgot to set up a "refraction" environment... :(

And if anyone of you actually wiped the dust off from the old books, or borrowed som form friends... got yourself a DM, or wrote a new adventure to trawel with (an sometimes kill...) the players to semewhere fantastic... Well, then, it really worth making this picture. Thanks. This is the real award.

- A.

Kel Solaar
01-13-2004, 08:54 AM
Very impressive rendering! (but too much clean)!

01-13-2004, 08:57 AM
wow so great work of photorealism!

I know that's not picture cause dont have any coffey or cola mark on sheet nor candy and cake on table ;)


01-13-2004, 09:00 AM
nagyon szép kép. csak gratulálni tudok.


T Bomb
01-13-2004, 09:02 AM
Nice job... makes me wanna break out the DM Guide and Players Handbook.

01-13-2004, 09:06 AM
Originally posted by Aldaryn
...again thanks for the crits everyone.

players to semewhere fantastic... Well, then, it really worth making this picture. Thanks. This is the real award.

- A.

All those dice and not even a natural 20 ? ;)

:thumbsup: :thumbsup:

01-13-2004, 11:26 AM
:eek: WOW.
Fantastic job all around. Looks like a photo. Kudos :thumbsup:

01-13-2004, 11:42 AM
Whaooooom :thumbsup:

Bon allez je suis chaud pour un petit jeu de rôles :beer:

01-13-2004, 01:47 PM
great image!

Did you take any photo from the same angle of real environment and projected back onto the objects?


01-13-2004, 02:29 PM
a very natural scene, it´s so real!!!... congrats!

01-13-2004, 04:56 PM
:bounce: MAX :bounce:
very realistic image...

01-13-2004, 05:42 PM
Wow! It's a wonderful pic ! :bounce:
I really love it, role playing games are really fun !! :love:
Stop with yours faults, I don't see them, and I think it's the same thing for a lot of people here. The beauty of an image don't depend of his perfection !
All my congratulations !!! :thumbsup: :applause:

01-13-2004, 06:48 PM
Great job!

You should send your render to Discreet!

01-13-2004, 07:42 PM
Wire??? Looks good!

01-13-2004, 09:14 PM
great work keep it up:)

01-13-2004, 09:34 PM
Can we see a wireframe pic?

01-13-2004, 09:54 PM
nice render. good work. =)

01-13-2004, 10:33 PM
Oh, the wireframe renders can be found few pages back on the 2nd pages... (http://www.cgtalk.com/showthread.php?s=&threadid=115125&perpage=15&pagenumber=2)

- A.

01-13-2004, 11:00 PM
i really love it
i only think that the bag should have a little little tiny bit more thickness :)



01-14-2004, 03:55 AM
Wow! That is a great image. Brings back lots of memories. :)

For one, I like the wood as it is. It looks like a piece of unfinished plywood that a group is using as a makeshift table. My only criticism is that I think the pouch leather should be a bit thicker- but overall very nice. Could be a gaming magazine cover- do they still print Dragon magazine?

01-14-2004, 07:48 AM
[QUOTE]Originally posted by Aldaryn
[B]DnDD (A scent of fantasy)

Hi there!

I've recently finished this image...

With what? Your Canon digital camera right?


That is amazing!


01-14-2004, 11:41 AM

01-14-2004, 02:43 PM


01-14-2004, 03:39 PM
Why is this not in the gallery?:shrug:

01-14-2004, 04:11 PM

Teruchan : No, can't do that. I haven't got a bag like this, different color, and has no metal decoration..., and I've also lost my green dice. Sigh. Must have got into someone elses dice collection at the end of the last play, happens a lot... :) But it would be kinda funny to actually photograph a similar scene.

XsifoX and others: Yes, it deems I didn't matched the thickness right. It has, but it's just half the thickness of my real bag. It's only a solidify modifier on top of everything, so with a klick it can be solved.

Slackjaw10 : Don't know. :D I've did my end of the deal. :) Seriously: Heck, if if's nat that good, well, than it's isn't... its that simple.


- A.

01-14-2004, 04:44 PM
OMG!!!!!! :bowdown:

this is wonderful.... very very realistic
this pic is dam great..... OMG clean from any scratch and the lightning is great.... this work is a master piece...

and i really like playing D&D therd edition
but why ther is only 20D cubes

this work is ggrreeaatt :applause:

Sir James
01-14-2004, 05:06 PM
Nice work excellent lighting..

01-14-2004, 09:58 PM
I'm curious as to how long it took to render this out, and what your system specs are (to get an idea for scaling).

01-14-2004, 10:08 PM
awesome work... i'm curious about the leather texture, how many image maps were used, and what if anything was procedural? :applause:

01-14-2004, 10:24 PM
Don't exactley know, if this is a reasonable rendering time, but it was rendered in abot 5 hours with an irradiance map calculation,... taht took up almost 2 form the 5, and than another 3 for the bucket rendering....

Hardwer was: p4 2000@2600 1GB RAM (400MHz), I think this is all, that matters. :)

The bag (as far as I know... :D) has only 3 different texture maps. One for diffuse, a map of a leather surface. A bump map, same as the diffuse, but desaturated, and "range separated" with a levels command. To give it some roughness, a diffusion map was applied, it was the picture of a rusted metal, but I think it did the job well... The other parts were done with procedurals, mostly noise maps. (and falloff maps, but just for reflection contorling)

- A.

01-15-2004, 01:11 AM
Haha. wow. take me back. I'd only say get a variety of dice. Great shot, good realistic look to it.

01-16-2004, 08:32 PM
Fake or Photo?????

I don't know why is your picture not in the gallery... Hmm.... I'll tell to Leigh :)

Úgy várom már ezt a pillanatot: :beer:
Addig is :bowdown: nameg :bounce:


Ewan Lee
01-16-2004, 08:49 PM
Ha ha ha!

Sooooooooo Goooood!


01-17-2004, 02:55 PM
Extremely photorealistic! :thumbsup:

01-18-2004, 12:52 PM
That is absolutely brilliant, it looks totally realistic. In fact, I still find myself somehow wondering if it is really a photo :D

Really great stuff!

01-18-2004, 01:08 PM
ouch ! I love it ! BRAVO !
It looks so real
awesome work...


01-20-2004, 06:34 AM

I can't take my eyes of this image!

01-20-2004, 06:41 AM
I only just saw this: and what can I say, I'm amazed!
It looks so real - and yet too 'real' to be real, absolutely fantastic. Like one of those photos that have such true, gorgeous colours that it looks out of this world.

Being an old roleplayer myself, I'm all too happy to see this. It's so beautiful.

01-20-2004, 08:42 AM
no comment:thumbsup: :thumbsup: :buttrock: :)

Scarlet Dawn
01-23-2004, 04:19 PM
That render is absolutly amazing, it doesn't even look like 3D, it looks so real!:)

02-13-2004, 12:15 AM
just amazing I love it:thumbsup:

02-13-2004, 12:16 AM
just amazing I love it:thumbsup:

03-15-2004, 10:36 PM
Amazing work! :beer:

Szuper lett :D :cool:

03-17-2004, 03:46 PM
wow bro!
im in shock i cant believe that its seems to be real!!
gj :bowdown: :love: :drool:

03-19-2004, 10:27 PM
I just can’t believe that it is 3-D. I would like to see some wire-frames, just for my own pessimistic look on life. Until then, nice photograph.

03-20-2004, 07:55 AM
Very realistic... but why only 20 sided dices? Reality is made of variety. Uniformity is an easier way to model, but it results in a rather boring image...

Your technical knowledge is quite good, so add more creativity...

03-20-2004, 10:13 AM
Originally posted by Horik
I just can’t believe that it is 3-D. I would like to see some wire-frames, just for my own pessimistic look on life. Until then, nice photograph.

He wrote it on the first page:


03-20-2004, 10:14 AM
Well...to tell the truth, After modelling the d20's I got quite bored,... :) Wanted to do some variety, lol, it was even the main concept, to modell a set of dice (not to do this image), but folks seeing the WIP said: "Hey, quite nice, why don't ya modell some environment, or a scene? " So, I've endeed up tweking lightning, drawing pictures, modelling tiny decoration on leather bags... :) And got quite bored and tired all the way, so, I think, this is why the other type o' dice are missing. :) Not if it were more than a couple minutes to do one, just, I don't wanna, it's finished... Idunno... :) Like the thickness of the bag. I'ts just a solidify mod, so, to add more thickness, I would only need to spin a spinner, but somehow,... :)

Maybe next time. :)

P.S.: wires are uploaded! Just read back a few pages.
Edit: Hey, thanks Youth for the links. I was too lame to copy here the URLs.

03-20-2004, 03:42 PM
Very nice!!! I am impressed. It is one of the best 3d renders I have seen on this forum or any other forum. I stand mistaken.

08-02-2004, 02:58 PM
TYHose are excellent. I have the same dice. Different colors but the same. I might model some now. Great job.

08-30-2004, 03:25 PM
Can always do with more dice : ) Very realistic. The render is stunning, and deffinetly makes me think of when I play.


08-30-2004, 04:17 PM
Remind me, lots of good ol' gnoll hunt and missed spells :)
Very realistic image, grats :thumbsup:

08-31-2004, 02:12 AM
is it photo? cool

10-22-2004, 10:27 PM
what king of shadows do you use? is too realistic, and would i know haw do you make the paper texture?


very nice work

10-23-2004, 05:20 AM
The scene was fully "raytraced", so shadows are raytraced shadows. To light things up I've used a HDRI image as an ambient (the well known kitchen.hdr, :o) However, it was kinda "new" fab when this image was rendered, so I can say, that this was my first glance at HDR technology :o) ) to get some nice colors, and some key lights (actually, matched to the HDR image environment) to get sharper shadows, and faster caustics.

The paper has a procedural bumpmap, a combination of several noise procedural shaders, and a diffuse color shader (a bitmap). Thats all. Some noise on the surface is modelled.


08-10-2005, 08:39 AM
Five *s! It's better than in the real life!!! ;)

Excellent work! It should be on the front page and in the gallery!!!
It's nice to know, there are so perfect CG professionals in Hungary!!! And it's a great inspiration for me too!!!

One question: How did you make that perfect wires? Did you do it with and edge-plug-in, or how?

ui: van a magyar 3D-seknek valami jol bejaratott foruma, vagy ide irogat mindenki?

08-10-2005, 08:49 AM
Hey, thanks man, but chill! This thread is now in the "CG Choice Gallery", so, like all the other pictures in there, it ahs been on the front page for a while, and I've got my Award for it. But all this was a really long, long time ago.

All the modelling was done with MAX's built in tools, actually nothing fancy at all. ( Actually there's nothing special at all about this pic, but ppl like it for some odd reason. :) )

10-04-2005, 08:26 PM
Can't possibly express how stunning the render is. So simple and yet so impressive. However, your highres links are dead and your website doesn't seem to work, and I'm dying to put this on my dual display :D .

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