View Full Version : character: Cyborg

01 January 2004, 11:26 PM
This is my latest work

cris castro
01 January 2004, 12:24 AM
looks goodbut you should rework the transition between the human and the machine its too thick i think

01 January 2004, 01:29 AM
I think u've got a good idea there, but u've got some probs. First off u need to break up the silouet of the machanical stuff. Doing this will help alot. Also u need to find some good anatomy refrence, cause ur muscles need some work. The abs are way too straight. Also the upper arm deltoids and bicepts look off. The lower arm looks good but ur fingers look to all be the same size or close to it.

01 January 2004, 11:50 PM
Thanks for coments!
And a small update:]

01 January 2004, 12:04 PM
Next update!

01 January 2004, 03:20 PM
Pretty cool. It looks like a Doom Monster, with the extreme mix of demon and robotics. Btw, you should compress your images or something, they take awhile to load

01 January 2004, 08:13 PM
Looking better. I like what u did to the legs. I'd still say though that u need to work on the upper arm muscles to make the entire model that much better. Whats the polly count on it?

01 January 2004, 10:41 AM
Hi thanks for reply.
I going to finish him, I don`t change musce but i did soon.
poly count: 2891 in this wersion.

01 January 2004, 12:27 PM
I start texturing not finished yet.
Please crits.

01 January 2004, 07:49 AM
looking very nice....

02 February 2004, 11:13 PM
Next update!
I made a litle more texture.

02 February 2004, 06:51 AM
Seems to me that the machine part is too sharp compared to the organic part of the texture. Maybe a littlke contrast on the flesh would be good(but is just me, and maybe you want exactly that look).

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01 January 2006, 04:00 AM
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