01 January 2004, 04:05 PM
here is a brief synopsis: Originally released for the Sega Genesis and Super NES platforms at the same time period. The idea behind Zombies Ate My Neighbors was a small rehash of Day of the Tentacle from LucasArts and largely extended upon with wild senarios like saving gorgeous cheerleaders, cranky school teachers, and the neighborhood dog among others. Later, after the success of the game [gaining an EGM Game of the Month award], there was a sequel released and distributed by JVC that was decent but nothing that made the atmosphere and playability of the first one so intense.
the poster on the left, i have recreated in adobe illustrator/photoshop based on the popular press start screen. later towards the end of this week (possibly saturday 01.10.03 or sunday 01.11.03), i will post my progress shots on the actual 3d model.