View Full Version : Game Art Comp 5 : Nahaz : Flashback - Conrad

01 January 2004, 03:22 AM

Conrad from flashback.

01 January 2004, 04:20 AM
HELL YA! I ALMOST did this character...heh never could beat this game...course I was like 12 when it came out. SOOO cool..I can't wait!

01 January 2004, 02:40 PM
heh, I loved this game.. very oldschool.. looking forward to the final model :)

01 January 2004, 09:15 PM
I wonder if they're making a third game in the series? Fade to Black (Flashback 3d) being the second, was pretty good i thought. Conrad's 3d model in that was pretty crude by today's standards.

Flashback is one of my all time favourite Amiga games. Was a hard choice, so many classics from my youth.

01 January 2004, 09:25 PM
are you gonna 'spice' it up when you do it? looks like a stiff to me.

other than the blue pants and bomber jacket...

01 January 2004, 10:16 PM
It will be a redesign, while still holding true to original. So the blue jeans and bomber jacket will remain. My goal is to build a really solid looking charactor. Nice form and balance, with excellent texture detailing and colour design.

01 January 2004, 10:17 PM
I think Fade to Black technically is the third one - I believe that the first of the series was Out of this World. Good character choice.

01 January 2004, 01:52 AM
man i loved that game.

01 January 2004, 01:54 AM
Fun, fun, fun !! I love this game ! Happy to see this, it's was my second choice after Avatar from Ultima VIII !
Good luck !

01 January 2004, 05:58 AM

Ahh, need to find a site that allows hotlinking.

01 January 2004, 07:22 AM

Started modelling. Hopefully you can see it now :)

01 January 2004, 07:47 AM
Modelling is progressing. Not sure if i'm going to do the hair with Alphas yet.

01 January 2004, 01:41 PM
comming along nicely, I think you should adjust the shoes a bit and definately put more detail into the face. And what's the current polycount? Keep it up.

01 January 2004, 10:09 PM
What do you suggest for the shoes? I'm kinda going for sneaker hi-tops.

It's slightly over 2000 triangles.

01 January 2004, 10:22 PM
Erhm, I'll take that back, I think the shoes will make fine sneakers with a texture on it. Maybe make a tad flatter..

01 January 2004, 06:47 AM

2312 triangles

Added detail to face mostly.

01 January 2004, 08:54 AM
He is certainly coming along fine. I think his head should be slightly bigger and the arms a bit shorter. keep it up!

01 January 2004, 06:38 PM
dude his arms are reaaaly huge, try puting some envelope and see how long they are. keep up the work man

01 January 2004, 08:18 AM
Thanks, they were a little long. I havn't done much more modelling. Started the gun, which will evolve some more.

Really want to finalise most of the model and get started on the textures.

01 January 2004, 09:35 PM
hey nahaz

your model comin along sweet!
the shape and structure of the jacket is cool,
looking forward to seein it textured!

01 January 2004, 01:24 AM
omg, out of this old school. I was just a kid but that game was soo damn hard. Btw, Model's looking good so far.

P.S. Nahaz, is you avatar from Xcom?

01 January 2004, 08:19 AM
It's from Obliterator. One of Psygnosis' first games. 1987-88.

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