View Full Version : animation not respecting keyframes

01 January 2004, 07:25 PM
Can anyone enlighten me on this?

I've created a walk cycle at the end of which the character stops and reacts. If I scrub past the last keyframe of the 'stop' the character moves again to the walk cycle despite the fact that there are no keyframes in the graph editor or timeline. I don't have infinity on. Any ideas? Thanks!


01 January 2004, 07:15 AM
make sure your pre and post infinity are set to constant in the graph editor. The infinity option under the view menu of the graph editor only toggles the curve display of pre and post infinity.

01 January 2004, 04:05 PM
Thanks jadamburke! That did the trick! Really appreciate it.

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