I need help constraining my eyes.
Right now I have the two eye swith aim constraints to a controller... to control the orientation. (geometry is constrainted). I also have blink and other eyelid controls added to the controller through set driven keys. It all works fine and dandy until I bind my character.
Am I supposed to bind the character first then constraint the eyes or do I have to put bones in the eyes to constrint them?
Its probably so simple that i'm thinking to hard around it or something.