View Full Version : 350z Low Poly Model

12 December 2003, 09:17 PM
I know sometimes people are tired of seeing cars, but Im the only one at work and dont have anything to work on... so I thought, hey lets model a car, havent done that in over a year.

Completed in Max 5.1 in 3.5 hours and its 3500 polygons.

12 December 2003, 09:44 PM
its better to cut the end of a cylinder like nr. 2 in the pic. this is for better tri-stripping... that is if you want to model optimal meshes even if it doesnt belong to a game :)

anyhoo, the car looks nice i think. texture it and itll be twice as neat.

12 December 2003, 09:50 PM
looks great for the time period you completed it.

just curious, what dev house do you work at?

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