View Full Version : Character: machine girl (updated)

12 December 2003, 03:22 PM
hi,guys,here's some progress of my machine girl.well,this concept is from quake4,but i made a little the guns. c&c welcome. it's 3700 triangles,and 3 pieces 512*512 map.

more images and textures:
1 (
2 (
3 (
model (
texture1 (
texture2 (
texture3 (

12 December 2003, 03:50 PM
very nice
but the nipples should be lower, in my opinion.

12 December 2003, 04:10 PM
yep, sort ya boobs out mate.

12 December 2003, 05:56 PM
Nice model and texture. But those boobs could kill. Less pointy I say.

12 December 2003, 06:48 PM
everybody - stop watchin only at the boobs :D

12 December 2003, 10:45 PM
Her nipples could kill with those sharp ends.But overall,great work.Any website on how to create those metallic textures?

01 January 2004, 08:04 AM
The struts inside the cockpit are not connected to anything, made most obvious in the second picture. Aside from that, it looks good.

Frank Dodd
01 January 2004, 03:37 PM
Very nice work on this model, I think that the eye catching big boobed pilot is quite distracting, but that's probably quite advantageous in a combat environment :)

The mechanical design of the Mech is great and technically convincing too. With some simple but very nice metallic textures it forms a top combination.

Nice job.

01 January 2004, 05:23 PM
Originally posted by BlackZ
everybody - stop watchin only at the boobs :D

What a nice Ass!

Nice stuff, but the robo-body is off, falling form the design. (Or the girl is off?)

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