View Full Version : Studing New Ways of Rendering...
06 June 2002, 01:16 AM
i'v did some experiments with layerd_mixing rendering with
max & photoshop...& i want to share it with you.
the detail will post afterward.
i had these:
06 June 2002, 01:20 AM
then i got this:
06 June 2002, 04:59 PM
Good idea. I like it.
But I am asking myself how it would react during a camera map, because of the camera depending fresnel falloff.
06 June 2002, 10:33 PM
it react like it's reflective chrome...i tested it! :)
06 June 2002, 11:00 PM
this is the main trick...for reflection look-like:
06 June 2002, 11:07 PM
then we need this too:
a high-contrast version of the shadow/light fall-offed image...
06 June 2002, 11:38 PM
& the final composition:
06 June 2002, 10:34 AM
Very nice. The bad thing is just, that you get some not anti-aliased lines, due to the high levels adjustment. Or am I wrong?
06 June 2002, 10:16 PM
you are right but not about high level but because the
'difference' mixing of 2 same pictures (one normal, one inverted)
& the solution is to render the main image doubled-sized then
sized-down to half afterward.
06 June 2002, 08:14 PM
some realyy interesting stuff here, I really prefer the las image ove the other final composite that had black in it.cool stuuf though makes me thing i should work a little more on compositing.
06 June 2002, 10:08 PM
i'm glad @least there r more than 1 people (actualy 1 more!)
that responed to this thread! :) woaw thanx a lot dudes!
06 June 2002, 10:12 PM
yeah its kindof a shame its not getting that much recognition. I really like it though, has a sort of air brushed feel to it. looks awesome to me, I have learned a bit from it thanks.
06 June 2002, 03:50 AM
You've done some pretty interesting stuff with some simple layering.
I really like the high contrast version (leveled). It has a nice graphic look, similar to Frank Miller's Sin City comics.
Keep on experimenting!
06 June 2002, 05:00 PM
i love frank miller's style...love the sin city sooooo far! :) good point pal...thank you.
07 July 2002, 03:50 PM
Very interesting, you dont have an animation with this kind of rendering??? :thumbsup:
07 July 2002, 09:37 PM
hmmm, just a camera circlular rotation test around the subject!
01 January 2006, 09:00 AM
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