View Full Version : is there a way to script this into uvw map modifier?

12 December 2003, 01:02 AM
I have a little question and since scripting is not specialty I post my question here

I saw this tutorial of realsoft 3d and what I noticed was this real cool option called roll. (look at the bottom)

so my question is... is there a way to script this effect into max or is there allready a plugin avaliable?

thanx in advance!!

12 December 2003, 04:58 AM
no way huh?

12 December 2003, 02:56 PM
That's cool. I've been looking for something similar for max, but it doesn't really exist yet.

UVPaint is one attempt, although it can be a little awkward.

Mankua's Texture Layers has some nifty mapping tools, but not quite as easy as Roll yet.

01 January 2004, 11:54 PM
thanks for the links Ill give them a try!!

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