View Full Version : edge and vertex info in unwrap_uvw

12 December 2003, 04:39 PM
Hi All. :)

I'm trying to script an outline operation in the uv geometry of an object. I need to move the uv edges slightly in some direction. Only the visible edges. I'm having a hard time figuring how to check some geometric info about edges, their visibility and points contiguous to others in the unwrap_uvw. What I'm trying to do is similar to the outline operation in a closed spline, in the uv geometry of an object. In splines, al the edges move in a perpendicular way, to the outside (or inside) of the object.

I hope Ive explained my problem properly. Excuse my English.


12 December 2003, 02:59 PM
I'm not a scripter, but it might help to examine the code for Unwrap Tools...

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