View Full Version : LC #35:Compositing part II
06 June 2013, 06:14 PM
IMPORTANT EDIT: THIS IS AN OLD CHALLENGE.
Please enjoy reading through this thread as an archive, but it is closed to new posts. You can still download the old models and also post your entry in order to ask for feedback here (http://forums.cgsociety.org/showthread.php?f=185&t=450471)
-=- DEADLINE 31st DECEMBER 2013-=-
there's a whole bunch of new challenges !
So I'm thinking to reschedule a bit of them. You can choose one of them or try them all !!
Would it be good to have a funny toy rendering ?
If posting your own rendered images or video of this scene anywhere out of this thread, please credit Giorgio Luciano for the modeling.
Use any 3d software and techniques you would like.
Changes to the scene are allowed but not required.
Post your work in progress by replying to this thread so you can receive feedback
Feel free to share any extra information or breakdowns to show your techniques or lighting set-up.
Ask questions and give feedback
The DEADLINE for ALL the 4 challenges included in the RULE THEM ALL challenge will be the 31-12-2013 The End of the Year.
Everyone that will end all 4 part will receive be considered for participation to the FINAL GALLERY.
I'm also thinking about preparing a small badga, if anyone would like to help, suggestion are appreciated
08 August 2013, 03:22 AM
I downloaded the file twice does not import into mudbox or maya 2013 on win7 64bit machine ,could pls upload this file in a different format or so....i love this robot and would want to make it come to life.
08 August 2013, 11:20 AM
it should be fixed ;)
08 August 2013, 07:35 PM
Sounds like fun. I think I'm in.:)
09 September 2013, 04:43 AM
Managed to get the model opened in C4D then exported FBX to Maya. Some issues with topology but pretty sweet overall. This was my first render with materials. Haven't chosen a BG plate yet...
09 September 2013, 06:46 AM
My second WIP with the robo. Not sure if this is the final BG I want.
09 September 2013, 10:20 AM
I think that this image is very funny. You should try to make the glass of the robot visible adding for example scratch as a bump channel :)
Keep going and to ALL keep posting
09 September 2013, 12:48 AM
My little contribution.
The model is hard to light and there is few problems here and there but nothing impossible to solve. :)
Feedbacks are welcomes. :buttrock:
10 October 2013, 10:09 AM
KEEP GOING !! and remember to post your final image !! the deadline for all challenge is 31st DECEMBER 2013 ;)
10 October 2013, 05:58 PM
I cant import in Maya
// Error: line 0: Error reading file. //
10 October 2013, 06:19 PM
ok resolve.u can try import other softwares and export fbx format.its worked for me :)
12 December 2013, 05:02 AM
First post in CGtalk. Thank you jojo for the model. It's an honor to join this big family!
12 December 2013, 07:14 PM
Oh I have a duplicate post. Know how to edit but don't know how to delete....