View Full Version : Architectural Visualisation: Residential Project
12 December 2003, 09:45 PM
Here are two more images from one project we finished last week...
Any comments on how to make the images better/alive/sunlit are welcome. All images were made with max3.1 (scanline), photoshop 7 and painter 8.
Although the shrubberies are 3d-models, the trees are hand-painted. This time - our very first time! - we used the Forestry / Jungle 3D (www.gardenhose.com) to speed up the drawing process and add better quality to the foliage, trunks and branches.
All trees were painted in Painter 8 (on a background template) and finetuned/matched with the background in Photoshop 7.
Any comments to enhance the trees are more than welcome! ,-) Since this is our very first time we use this software feel free to point out all problems you see/feel.
And here are some details at 100%
12 December 2003, 09:57 PM
great job!the trees are impressive.the ligthning is also very well achieved.keep up the good work.
12 December 2003, 06:44 PM
I just can't believe it. Over a hundred people have seen this post and only one replied. Isn't there anyone who could share some advice?
12 December 2003, 07:07 PM
This is some amazing job... although everything is so perfect
that is almost 'dream-like' scene... and im noticing too much
glowing in everything...
Put some (dirty plz) rocks here and there...
awesome.... if u have an AVI of this, plz share with us.
12 December 2003, 09:13 PM
I say this too often, but it's too clean. For lighting without using something like vray or some other renderer that has environment lighting, create four omnis and a spot, make the omnis low intensity (like. 0.3) and spread them out on four sides. have them cast shadows. then use the spot for your sun. It's a trick Willi Hammes came up with years ago and works wonders for quick and dirty lighting, especially in older versions of Max.
for plant life, i'd say look at xfrog or something similar. the shadow in the foreground on the second shot is off. it doesn't have an alteration on the point wher teh wall turns to the walkway under it (in 2d) so it looks flat.
Shadows (and the shots themselves) shoudl be a bit darker.
And if you can find a better sky or paint your own, those clouds are so big and crisp...
It's a great sequence of shots. I'm just going for picking out anything i can see that I would dial in if i had time.
12 December 2003, 02:16 AM
Nice work, it does look kind of too clean, the grass is a little pale, maybe a hint of colour in the garden bed.
01 January 2006, 11:00 PM
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