12 December 2003, 08:57 PM
the head is way too big.
12 December 2003, 09:56 PM
thanks, anything else?
12 December 2003, 10:07 PM
Her back looks okay. (second shot.)
You might want to try a different approach to modelling. There are a lot of unused polys there, in areas where subdivision occurs (like above the breasts are two, in the abs are a couple.) If you have an extra vertex on the same plane as another, it's always good to move it a little. It'll make it less flat looking in the end, and contribute to better shading.
12 December 2003, 10:26 PM
Thanks, i'll try and move some verts or optimise it some.
01 January 2006, 11:00 PM
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