LC #42 Pipers Alley

View Full Version : Short Video/Animation : Little Kitchen U.F.O

12-15-2003, 08:07 PM
I made this little video/animation just to test if I can make a nice and believable composition with pretty basic equipment. Used my old sony digital 8 for the background footage and then modelled/animated the ufo in 3DMax. Final composition was made in AE.

Would be nice to know what you think of it.

Here's a little pic of it in full resolution.

And the animation itself : Little Kitchen U.F.O. (4.9mb) (

12-15-2003, 08:27 PM
heh, that was good, everything look very realistic. however, the water is a little violent when the ufo thingy touch the glass.

almost perfect.

12-15-2003, 08:37 PM
I get those in my kitchen too. Bloody nuisance...

Looks fantastic! :thumbsup: maybe the glass would move slightly when the UFO hits it?

12-15-2003, 09:42 PM
Wow. That was really good. There was one moment when the ball seemed brighter in its reflection off of the pot that it did viewed straight on, which was a little odd, but is was basically flawless (as far as I could tell).

However, if you consider 3dsmax and aftereffects "basic" I'd hate to see your idea of "real!" I wish I could afford to call that basic. hehe. also, the quality of the image was very nice. Far superior to my canon (and apparently still functioning after more than 3 months, which I can't say for my piece of junk, which has been to the service center 4 times in one year and still doesn't work!)

12-15-2003, 10:47 PM
ghosty/JuanAntonio: yep, I agree that the water is too powerful, so I made the glass move a bit, hope it looks better now.

colintheys: hehee, what I ment with the "basic" was mostly my crappy digital 8 camera compared to beta, HD or any other better cameras without any serious artifacts in quality. I dont consider Max or AE to be "basic", heh and I hardly can use em.

I agree with you about the reflection issue, the reflection indeed is brighter but I thought to leave it, because the lighting is coming from that side anyhow, so it actually should be may be too bright though *shrugs*

The clip is now updated and finished.. (I hope, otherwise this should be in WIP section )

12-15-2003, 10:55 PM
Absolutely perfect...

I simply wish it was longer!


12-15-2003, 11:13 PM

What bothers me in this animation is that the flothing ball isn't influenced by the little ball. It should waggle a little more, even some slight banking or pitching would improve it lots.
Looks are great, timing too.
Good luck :)


12-16-2003, 08:10 AM
AJ_23: hehe cheers :beer:

[TOY]Snoop : I agree, that really would make it more realistic. Thank you.

07-09-2004, 06:18 PM
how did you get that water splash effect?

07-09-2004, 06:54 PM
This is really great. But, I do feel the need for more reflection. The counter, and tray are highly reflective, but don't show the UFO.
The same goes for the pitcher, it seems it should show the movement as it goes by.
One other point. I thought I noticed this, so I looked at it frame by frame - the ball under the UFO takes a weird twist and never actually hits the glass. The movement of the "chain" seems un-natural, like it was hand keyframed but not quite right.

07-09-2004, 07:57 PM
Amazing. The water looks outstanding. :thumbsup: Love the little UFO design too.

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