Iím trying to set up a UVW map for texturing in Photoshop later. Up until now Iíve discovered that more or less all of my sides becomes low res like, and I think Iíve discovered why. Some faces are huge. Or small in the UVW map because I resized them. I guess thatís why atleast.
Hereís a screenshot:
Thatís the backside of the bookshelf that Iíve enlargened so the texture looks ok, but the problem is that the faces becomes huge and canít fit inside the map.
Any solutions to this? I can always make the projection huge but that way I can't fit it inside the UVW map.
Hereís a zip file of the 3ds max save files and the number texture: