View Full Version : Xmas lights

02 February 2013, 02:43 AM
Hey all,
Looking for some input on techniques to getting xmas lights to bounce around the room and fill it up in a realistic way, where you would see the individual colors saturating the room nicely, as well as in reflections.
Problem is using a GI or FG or combination of the two will produce white light for the most part, because these lights are red, green, and blue. Even tweaking the values doesn't yield a promising result.
Using geometry with primary visibility turned off yields a better result but not by much.

Any input, techniques in similar circumstances would be greatly appreciated.


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02 February 2013, 02:43 AM
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