01-30-2013, 10:34 PM
Hi. Can someone tell me how to create a reverse or inward bevel on two edges of a polygon cube's surface. I read that you can simply change the Roundness attribute to a negative value to achieve the reverse effect, but I am having no luck with it. I am currently trying to do this using MEL scripting, but I haven`t had any luck via the Maya interface either.
Basically, if you imagine a cube, I want to reverse bevel two edges of the bottom face so that I get something like an archway. Ideally the bottom face would have three subdivisions so that I am reverse beveling the bottom middle face only. Picture a Lego arch brick.