Sony Santa Monica's Bryan Wynia is back in 2013 with his sell out workshop!
Bryan will take you through the full 3D character and creature development process, helping you create, refine, sculpt, paint and render until you have not one but two fully crafted maquettes for your portfolio - one bust and one completely fully-bodied.
For a detailed course outline head to CGWorkshops (http://workshops.cgsociety.org/courseinfo.php?id=341&utm_source=cgsociety&utm_medium=forumpost&utm_campaign=wynfeb341) and have a read.
Bryan's experience creating characters for both games and film is an invaluable asset to this workshop, as his ability to relate to students, and give personal, one-on-one feedback to each participant. So get ready to make some serious, full-bodied monsters, creatures and characters!
Bryan is really good at digging in to the stuff that really matters - Jeff Hansen, student, March 2012
The February 2013 run of this workshop will feature fortnightly live webinar feedback sessions for all students.
Enrol (http://workshops.cgsociety.org/courseinfo.php?id=341&utm_source=cgsociety&utm_medium=forumpost&utm_campaign=wynfeb341) today so that you don't miss out!
If you would like to see more of Bryans work before you start your class, why not have a look at his blog here (http://www.bryanwynia.blogspot.com.au/) .