My name is Tanner, and I am currently a student attending UT Dallas in the animation/design program here. It is my first year, and so far I am loving it. I decided to take the Modeling and Texture route, taking 'Modeling & Texturing I' next semester. While at the moment I am interested in character modeling, I am also interested in Animation. I may take an intro Animation class as well to get some more insight into what its all about..
I'm here though to seek some advice on the right path and just have a question or two to ask if you wouldn't mind helping. Before starting in the animation school here at UTD, I was very interested in Architecture, and actually majored in it at Ariz St for a year. It was a very selective program, and unfortunately I did not make it into the program but to this day am still interested in the design of buildings and houses. And while I am interested in modeling, I can't help but think that I'd have more "fun" or enjoy doing houses/buidlings/landscapes or whatever field that is.
What I'm asking is, are there any specific jobs that might fit the criteria above, as in designing houses and buildings for films or games? If so, how might one get started on that track and what is the official job title?
Also, any feedback on the Modeling field, what to expect, what to do/not to do, what to learn, etc.
Any and all insight would be hugely available!
Thanks for your time!