View Full Version : Specular V-Ray

12 December 2012, 02:58 PM
Hello to all

could someone explain how I`m fit a specular map in v-ray for maya
eg VRay mtl standar

- control
-control by texture

thank you


Bonjour à tous

quelqu’un pourrait m`expliquer comment ajuster une specular map dans v-ray
par exemple le VRay mtl standar

-texture contrôle

merci d`avance


12 December 2012, 03:10 PM
It`s the solution

Originally Posted by Kyron
Roy is right. If you want to keep everything energy conserving your only option is to map it into the reflection.

However you can uncheck the "Lock highlight and reflection glossiness", and maybe try mapping the spec into the "Hilight glossiness" (I haven't tried this but that might give you the desired result).

Just remember doing so will break the energy conservation on your shader.

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12 December 2012, 03:10 PM
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