XM Magdalena 3D print, GGeorgy (3D)
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View Full Version : Good book for maya mel or Python?

11-20-2012, 08:27 PM
What would be the good book or source for learning mel or python for maya?"

11-20-2012, 09:23 PM
As far as books go, I'd recommend: Maya Python for Games and Film (http://www.amazon.com/Maya-Python-Games-Film-Reference/dp/0123785782/ref=sr_1_1?ie=UTF8&qid=1353446289&sr=8-1)

It covers the basics and includes good intermediate level material.

11-20-2012, 10:45 PM
I've been planning to buy the very same book actually - and a TA intern I know she says it's a great book.

11-21-2012, 03:14 AM
This is a great one for MEL (and I assume the beginnings of C++ but I've not gotten that far yet ;) )



11-21-2012, 09:07 AM
The Maya Python for Games and Film is very good. If you are new to python and object oriented programming then some of the info will be hard going, I know I found some of it hard but its a solid resource which touches on Maya API towards the end.

Complete Maya Programming is also a great book to learn MEL but not much for an FX guy. IF you plan to move into API programming using C++ then it is also a nice resource for that though object oriented programming really is another kettle of fish than scripting, and if you cant script yet then forget about C++ for now.

MEL Scripting for Maya Animators was a book I learned MEL from. This one is a little better and slightly more relevant for FX with some nice examples, but it does have some age on it.

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