View Full Version : problem : creases when render

12 December 2003, 07:53 AM
i 'm having a weird problem with this model, it looks fine in modeler but not in renderer, i noticed the same problem if i freeze the subpatch model (ctrl D).
Anyone knows what could be wrong ?

12 December 2003, 08:08 AM
Can ya do a wireframe render focused right on that area? Normally I'd suspect a 2-point polygon or unwelded points, but it's not clear to me that in those cases it wouldn't show up in Modeler. So if we could see what the wireframe is doing, we'd had a better chance of helpin.

12 December 2003, 08:32 AM
I found out why, i started out this model from an old model who already had weighmaps and morphs, i cleared everything, it's fine now. :)
Thanks for trying to help Nanogator.

12 December 2003, 08:34 AM

12 December 2003, 09:18 AM
Interestingly, we had this same issue at work a few months ago with a model that someone had created a custom morph in for generating nice UV maps.

The model had the same creasing issues (and caused the same headaches trying to figure out what was screwey) - we did the same - Cleared the morph and voila! No more crease...

Wonder why?

12 December 2003, 12:15 PM
I've had the same issue kevman3d discribes. For me I found out that I had to del all morphs before point merging a model that I had un-welded to adjust the UV.

Sort of a pain cos I had completed all the morphs for my animation and had to redo... *shrugs*

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