View Full Version : Vehicle : Ferrari 360 Modena


mk3d
12 December 2003, 09:33 PM
Hi

Ferrari 360 Modena

3dsmax5
e-light (by skyrider3d)

http://www.alsa7er.com/up/pic/mk3d_ferrari360modena.jpg

wire :
http://www.alsa7er.com/up/pic/wire.jpg

C&C are welcome

wgreenlee1
12 December 2003, 03:11 AM
the model,from what i can see looks good,its just the render is doesnt look very good
needs a realistic lighting enviroment

AdamantiumKnot
12 December 2003, 05:30 AM
my favorite car! well done! how long did it take you? what method did you use?

mk3d
12 December 2003, 07:53 PM
Thanx for replies

wgreenlee1: It doesn't look real becasue I didn't use any render plugin with GI. I test VRay but every frame at 320*240 takes 1:15 hour. so I used default scanline render and e-light script for lighting.

AdamantiumKnot : It takes about 2 months on and off. And I used poly by poly method in modeling.

mickatt
12 December 2003, 08:49 PM
very impressive work
your modeling and lighting are great for me

just one word about the interior lighting at the right its too much desaturate

congrat'

Novakog
12 December 2003, 08:58 PM
In my opinion, the one thing I don't like about this, that makes it look plastic, is one of the two things it usually is in cars: the lack of fresnel reflection. Not sure how you would do this in Max, but I think it would help a lot....

That said, is this a fantastic model and otherwise a good render, gj here!

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