View Full Version : Vehicle : Ferrari 360 Modena
Ferrari 360 Modena
e-light (by skyrider3d)
C&C are welcome
12-07-2003, 03:11 AM
the model,from what i can see looks good,its just the render is doesnt look very good
needs a realistic lighting enviroment
12-07-2003, 05:30 AM
my favorite car! well done! how long did it take you? what method did you use?
Thanx for replies
wgreenlee1: It doesn't look real becasue I didn't use any render plugin with GI. I test VRay but every frame at 320*240 takes 1:15 hour. so I used default scanline render and e-light script for lighting.
AdamantiumKnot : It takes about 2 months on and off. And I used poly by poly method in modeling.
12-07-2003, 08:49 PM
very impressive work
your modeling and lighting are great for me
just one word about the interior lighting at the right its too much desaturate
12-07-2003, 08:58 PM
In my opinion, the one thing I don't like about this, that makes it look plastic, is one of the two things it usually is in cars: the lack of fresnel reflection. Not sure how you would do this in Max, but I think it would help a lot....
That said, is this a fantastic model and otherwise a good render, gj here!
01-16-2006, 09:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.