XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : TP Inherit color or texture?

11-01-2012, 01:40 PM
Does anyone know how to let Thinking Particles Inherit the color or texture of the emitter surface? thancks.

11-02-2012, 03:30 PM
this is not possible with TP.
only MoGraph (Shader Effector).


11-02-2012, 03:31 PM
As far as i know this is sadly not possible out of the box. I know that the plugin stormtracer can sample the surface color. Dpit Effex has also an option to do this.


11-02-2012, 04:00 PM
oh yes, you´re right, Stromtracer can do this.
but as i remeber with a very tweaky workaround...not so easy to remember...
maybe google for it.


11-02-2012, 05:01 PM
The only module inside C4D which can sample a texture or surface is Hair,
can you upload a simplified version of what you are trying to achieve?
Maybe there's a workaround possible :-)

11-06-2012, 07:44 AM
Thanks guys!
I just wanna let a surface emitting particles with it's color.
MoGraph can only generates particles once, it's not suitable for my situation.
I did know hair can inherit the surface color, but how to let hair emit from surface?

Another question, is Storm Tracer still alive?
I can hardly find the information even from it's website.

11-06-2012, 08:27 AM
X-Particles can do this - the particle can pick up the colour from any channel (with one or two exceptions) and will do so with bitmaps or with most shaders.

11-08-2012, 08:47 PM
If you use MoGraph in conjunction with TP, this can work, though.
But that depends as how your scene is set up.

11-10-2012, 12:10 AM
I tried x-particles, but still did not find the way to inherit the color, any tips?

11-10-2012, 01:56 AM
Oh, my bad!
The latest release of x-particles can do this. Thanx you all again!

12-08-2012, 04:22 PM
P Shade plugin


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