View Full Version : Fields of War: Light infrantry

12-06-2003, 09:42 AM

ok - I've got a question - does anyone knows a good tutorial about painting metal surfaces?

12-06-2003, 11:57 AM
hm the model seems allright, but a flatshaded pic would be better. Arms seem a little thin but ... yeah Im really to lazy to crit :)

Go to the Texturing&blabla forum here and you should find a great tut by cANT about metal.

12-06-2003, 12:07 PM
ehm - flatshaded? I'm not sure if I understand what do you mean

12-06-2003, 04:09 PM

The one in the right bottom corner is flatshaded without wire
the one in the right top corner is flatshaded with wire
the other 2 are smoothshaded

12-06-2003, 05:30 PM
actually that render wasn't shaded at all. I've rendered it with material self illumination set to 100%

12-07-2003, 01:00 AM
-.- I know ... thats why I said "flatshaded pic would be better"

-----> hint for you that you post a flatshaded pic so that you get some constructive crit on your model because you cant really crit it like that

12-07-2003, 02:03 AM
......................eventough he asked for a metal tut....................

12-11-2003, 10:46 AM
It's been a while since my last post here. I'm still working on this model, face texture will be changed, and uniform will have to be tweaked and shaded... Currently I'm painting boots

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