- Maya 2013
- Textures created with Nuke and Photoshop tried both.
- File formats I tried are EXR, HDR and Tif 32bit
The source code I used for testing is pretty simple and works for colourd textures as red green blue magenta yellow and cyan. For white grey, black and very bright colours it doesn't work at all.
colorAtPoint -o RGB -u .5 -v .5 file8;