View Full Version : FluidRay RT real-time renderer released for free
10 October 2012, 07:35 PM
We just released FluidRay RT real-time global illumination renderer (http://www.fluidray.com). FluidRay RT uses Intel's Embree raytracing kernels (released under the Apache 2.0 license) as intersection engine. Thanks to that, FluidRay RT provides a real-time photorealistic workflow inside a WYSIWYG interface without the need for a fancy GPU. Because there is no GPU memory limitation, you can work with scenes as big as your system's RAM allows.
You can download FluidRay RT here: FluidRay RT real-time global illumination renderer download (http://www.fluidray.com/downloads).
This version has all the features of the full version, no limited resolution or watermarks, so you can use it in your works for free. It's a 30-Day trial with free renewal, meaning that, up until the release of the final version, you can keep renewing the license for free.
Here is a video showing the workflow: FluidRay RT workflow (http://www.youtube.com/watch?v=laQfetv9bN0)
10 October 2012, 08:18 PM
(although the wording of the title of this topic might be considered slightly misleading) ;)
10 October 2012, 09:24 PM
Is it possible to do animations?
10 October 2012, 09:36 PM
Animation support is being implemented, but it's not complete yet.
10 October 2012, 07:53 AM
A 30 day trial is not free. It`s limited to 30 days. Another limit is that it is Beta. Just saying.
But looks indeed interesting.
10 October 2012, 09:30 PM
ok, free "Up until the release of the final version"
start price at $300 looks alright though, it's hard to say, how does it compare to LuxRender and Arion...
10 October 2012, 11:08 PM
Yes, verry misleading title... not a good way to get popular imho ;)
10 October 2012, 04:22 AM
Ok, just edited the title/post, apologies for the confusion!
10 October 2012, 02:15 PM
Looks interesting. What kind of animation will support?.., will it be just camera movements and object rotations, scale, transform..?.., or would it have geometry deformations through cache like MDD or ALEMBIC?
10 October 2012, 06:47 PM
Yeah it will support animation for camera/objects transformation in the first step, and then we'll add support for animated deformation as well.
11 November 2012, 05:08 AM
Just released FluidRay RT 0.7.6 Beta featuring:
-Ability to save in high dynamic range formats (.exr and .hdr)
-Wavelength dependent index of reflection for dielectrics (dispersion)
-Some gems materials to the library
As usual you can download it at FluidRay RT download page (http://www.fluidray.com/downloads)
11 November 2012, 05:08 AM
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